A Demo Project for the UnrealEngineSDK
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File List
Here is a list of all files with brief descriptions:
[detail level
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▼
documentation
▼
generated
▼
Game
►
Blueprints
►
Base
ADemoInteractivePixoVRGameMode_C.cpp
ADemoInteractivePixoVRGameMode_C.h
ADemoLobbyPixoVRGameMode_C.cpp
ADemoLobbyPixoVRGameMode_C.h
ADemoPixoVRCharacter_C.cpp
ADemoPixoVRCharacter_C.h
ADemoPixoVRPlayerController_C.cpp
ADemoPixoVRPlayerController_C.h
►
Experience
UDemoInteractiveExperienceManager_C.cpp
UDemoInteractiveExperienceManager_C.h
UDemoInteractiveSoundManager_C.cpp
UDemoInteractiveSoundManager_C.h
UDemoStoryManager_C.cpp
UDemoStoryManager_C.h
UDemoStreamingLevelManager_C.cpp
UDemoStreamingLevelManager_C.h
►
InteractiveObjects
►
Door
►
Materials
MI_PersonelDoor.cpp
MI_PersonelDoor.h
MI_WarehouseBaseTrim.cpp
MI_WarehouseBaseTrim.h
MM_STD.cpp
MM_STD.h
ABP_Door_C.cpp
ABP_Door_C.h
AGripHandle_C.cpp
AGripHandle_C.h
►
InteractiveShapes
ABP_Floor_C.cpp
ABP_Floor_C.h
AGripableProp_Child_C.cpp
AGripableProp_Child_C.h
►
Pedestal
►
Blueprint
ABP_InteractionButton_Child_C.cpp
ABP_InteractionButton_Child_C.h
ABP_Pedestal_C.cpp
ABP_Pedestal_C.h
AInteractiveObjects_C.cpp
AInteractiveObjects_C.h
UBI_InteractiveObject_C.cpp
UBI_InteractiveObject_C.h
UNewBlueprint_C.cpp
UNewBlueprint_C.h
►
Materials
MI_ButtonPed.cpp
MI_ButtonPed.h
MM_StandardMat.cpp
MM_StandardMat.h
►
TrashCan
►
Blueprint
ABP_TrashCan_C.cpp
ABP_TrashCan_C.h
►
Material
MI_TrashCan.cpp
MI_TrashCan.h
AInteractionValve_C.cpp
AInteractionValve_C.h
►
Lobby
UDemoLobbyExperienceManager_C.cpp
UDemoLobbyExperienceManager_C.h
►
UI
►
Experience
ABP_ScoringBoard_C.cpp
ABP_ScoringBoard_C.h
UW_ScoringBoard_C.cpp
UW_ScoringBoard_C.h
►
Hub
AControlReminderW_C.cpp
AControlReminderW_C.h
AMainMenuW_C.cpp
AMainMenuW_C.h
UControlRemindersW_C.cpp
UControlRemindersW_C.h
UModuleSelectionWidget_C.cpp
UModuleSelectionWidget_C.h
►
Interfaces
UGrab_C.cpp
UGrab_C.h
►
Intro
ABP_IntroMediaScreen_C.cpp
ABP_IntroMediaScreen_C.h
APixoIntroGameMode_C.cpp
APixoIntroGameMode_C.h
APixoIntroPlayer_C.cpp
APixoIntroPlayer_C.h
PixoMediaPlayer_Video_M.cpp
PixoMediaPlayer_Video_M.h
►
Maps
►
SmallGridRoom
►
Materials
M_SmallGridRoom.cpp
M_SmallGridRoom.h
▼
PixoCore
►
Blueprints
►
DebugSteps
ABP_DebugDisplayAllSteps_C.cpp
ABP_DebugDisplayAllSteps_C.h
ABP_DebugStepsDisplay_C.cpp
ABP_DebugStepsDisplay_C.h
ABP_DebugWidget_C.cpp
ABP_DebugWidget_C.h
UDebugButtonW_C.cpp
UDebugButtonW_C.h
UDebugDisplayAllStepsW_C.cpp
UDebugDisplayAllStepsW_C.h
UDebugStepsDisplayWidget_C.cpp
UDebugStepsDisplayWidget_C.h
►
Hands
►
HandAnimBP
UAnimBP_EpicHand_Default_C.cpp
UAnimBP_EpicHand_Default_C.h
►
Hands
►
Materials
M_HandMat.cpp
M_HandMat.h
ABP_PixoVRHand_C.cpp
ABP_PixoVRHand_C.h
►
HelperFunctions
UBPHelperMacro_C.cpp
UBPHelperMacro_C.h
►
InteractableObjects
ABP_InteractionButton_C.cpp
ABP_InteractionButton_C.h
►
Login
ABP_LoginActor_C.cpp
ABP_LoginActor_C.h
ABP_LoginGameMode_C.cpp
ABP_LoginGameMode_C.h
ABP_PixoLoginCharacter_C.cpp
ABP_PixoLoginCharacter_C.h
UPixoVRLoginUI_C.cpp
UPixoVRLoginUI_C.h
►
Story
UBP_StoryManager_C.cpp
UBP_StoryManager_C.h
►
UI
►
Localization
ULocalizationButtonW_C.cpp
ULocalizationButtonW_C.h
ULocalizationW_C.cpp
ULocalizationW_C.h
►
VRKeyboards
►
Blueprints
►
Interfaces
UBP_KeyboardInterface_C.cpp
UBP_KeyboardInterface_C.h
►
Keyboard
ABP_VRKeyboard_C.cpp
ABP_VRKeyboard_C.h
UWBP_CustomButton_C.cpp
UWBP_CustomButton_C.h
UWBP_VRKeyboard_C.cpp
UWBP_VRKeyboard_C.h
►
Materials
►
KeyboardBackground
MI_KeyboardBG.cpp
MI_KeyboardBG.h
►
SpecialButtons
MI_BackSpace_Hovered.cpp
MI_BackSpace_Hovered.h
MI_BackSpace_Normal.cpp
MI_BackSpace_Normal.h
MI_BackSpace_Pressed.cpp
MI_BackSpace_Pressed.h
MI_CapsLock_Hovered.cpp
MI_CapsLock_Hovered.h
MI_CapsLock_Normal.cpp
MI_CapsLock_Normal.h
MI_CapsLock_Pressed.cpp
MI_CapsLock_Pressed.h
►
StandardButton
MI_StandardButton_Hovered.cpp
MI_StandardButton_Hovered.h
MI_StandardButton_Normal.cpp
MI_StandardButton_Normal.h
MI_StandardButton_Pressed.cpp
MI_StandardButton_Pressed.h
M_KeyboardButton_Master.cpp
M_KeyboardButton_Master.h
UBP_AdvancedButtonWidget_C.cpp
UBP_AdvancedButtonWidget_C.h
UButtonWidget_C.cpp
UButtonWidget_C.h
►
WristMenu
ABP_PixoVRCircleProgressPlane_C.cpp
ABP_PixoVRCircleProgressPlane_C.h
ABP_PixoVRWristMenu_C.cpp
ABP_PixoVRWristMenu_C.h
ABP_PixoCharacter_C.cpp
ABP_PixoCharacter_C.h
ABP_PixoGameMode_C.cpp
ABP_PixoGameMode_C.h
►
Intro
ABP_IntroMediaScreen_C.cpp
ABP_IntroMediaScreen_C.h
APixoIntroGameMode_C.cpp
APixoIntroGameMode_C.h
APixoIntroPlayer_C.cpp
APixoIntroPlayer_C.h
PixoMediaPlayer_Video_M.cpp
PixoMediaPlayer_Video_M.h
►
Materials
►
Body
BasicShapeMaterialTrans.cpp
BasicShapeMaterialTrans.h
►
Controller
ArcEndpointMaterial.cpp
ArcEndpointMaterial.h
LaserBeamSplineMat.cpp
LaserBeamSplineMat.h
M_FadeMaterial.cpp
M_FadeMaterial.h
M_TeleportPreviews.cpp
M_TeleportPreviews.h
SplineArcMaterial.cpp
SplineArcMaterial.h
TeleportCylinderPreviewMaterialInstance.cpp
TeleportCylinderPreviewMaterialInstance.h
►
Hand
M_HandMat.cpp
M_HandMat.h
►
InteractableObjects
MI_Button.cpp
MI_Button.h
MI_ElevatorTools.cpp
MI_ElevatorTools.h
MM_Button.cpp
MM_Button.h
PP_OutlineColored.cpp
PP_OutlineColored.h
PPI_OutlineColored.cpp
PPI_OutlineColored.h
►
MasterMaterials
MM_Standard.cpp
MM_Standard.h
MM_StandardTransperent.cpp
MM_StandardTransperent.h
►
Tools
MI_LaserPointer.cpp
MI_LaserPointer.h
MI_WorkGloves_Enhanced.cpp
MI_WorkGloves_Enhanced.h
MI_PlayerHead.cpp
MI_PlayerHead.h
►
Meshes
►
BasicShapes
BasicShapeMaterial.cpp
BasicShapeMaterial.h
►
WristMenu
ArrowMaterial.cpp
ArrowMaterial.h
DiscMaterial.cpp
DiscMaterial.h
ProgressMaterial.cpp
ProgressMaterial.h
ProgressMaterial_Inst.cpp
ProgressMaterial_Inst.h
UPixoVRWristMenuTitleWidget_C.cpp
UPixoVRWristMenuTitleWidget_C.h
UPixoVRWristMenuWidget_C.cpp
UPixoVRWristMenuWidget_C.h
▼
PixoLobby
►
Assets
►
LobbyMap
►
BoschHub
►
Materials
MI_CeilingSlats.cpp
MI_CeilingSlats.h
MI_DarkDrywall.cpp
MI_DarkDrywall.h
MI_DeskCounterTrim.cpp
MI_DeskCounterTrim.h
MI_Drywall.cpp
MI_Drywall.h
MI_InteractiveObjects.cpp
MI_InteractiveObjects.h
MI_LobbyCarpet.cpp
MI_LobbyCarpet.h
MI_MetallicDrop.cpp
MI_MetallicDrop.h
MI_ModernTrim.cpp
MI_ModernTrim.h
MI_WallTile.cpp
MI_WallTile.h
MI_WoodFloor.cpp
MI_WoodFloor.h
MM_Standard.cpp
MM_Standard.h
MM_StandardMat.cpp
MM_StandardMat.h
►
HQ_ResidentialHouse
►
Materials
►
MasterMaterials
Mat_Masked.cpp
Mat_Masked.h
Mat_Opaque_colorMask.cpp
Mat_Opaque_colorMask.h
Mat_OpaqueEmissive.cpp
Mat_OpaqueEmissive.h
Mat_Gadgets.cpp
Mat_Gadgets.h
Mat_GadgetsBLACK.cpp
Mat_GadgetsBLACK.h
Mat_PlantA.cpp
Mat_PlantA.h
Mat_PlantB.cpp
Mat_PlantB.h
Mat_SofaBig.cpp
Mat_SofaBig.h
►
Materials
MI_FakeGlass.cpp
MI_FakeGlass.h
MM_FakeGlass.cpp
MM_FakeGlass.h
►
Media
►
Video
M_PixoLogoMediaPlayer.cpp
M_PixoLogoMediaPlayer.h
►
Blueprints
ABP_EmptyTV_C.cpp
ABP_EmptyTV_C.h
ABP_VideoPanel_C.cpp
ABP_VideoPanel_C.h
AGripableProp_C.cpp
AGripableProp_C.h
UEmptyLobbyWidget_C.cpp
UEmptyLobbyWidget_C.h
UW_VideoPanel_C.cpp
UW_VideoPanel_C.h
▼
PixoTutorial
►
Animations
UAnimBP_Common_C.cpp
UAnimBP_Common_C.h
►
Audio
APixo_AudioManager_C.cpp
APixo_AudioManager_C.h
►
Blueprints
►
Core
ABP_TUT_PixoVRCharacter_C.cpp
ABP_TUT_PixoVRCharacter_C.h
ABP_TUT_PixoVRGameMode_C.cpp
ABP_TUT_PixoVRGameMode_C.h
ABP_TUT_PixoVRPlayerController_C.cpp
ABP_TUT_PixoVRPlayerController_C.h
UBP_SaveTutorial_C.cpp
UBP_SaveTutorial_C.h
►
InteractableObjects
ABP_CarTutorial_C.cpp
ABP_CarTutorial_C.h
ABP_PedestrianTutorial_C.cpp
ABP_PedestrianTutorial_C.h
►
TutorialScript
ABP_DialogueManager_C.cpp
ABP_DialogueManager_C.h
UPlatformBasedDialogue_C.cpp
UPlatformBasedDialogue_C.h
UVoicelineData_C.cpp
UVoicelineData_C.h
►
UI
ABP_ControlsWrapper_C.cpp
ABP_ControlsWrapper_C.h
ABP_DispatchWrapper_C.cpp
ABP_DispatchWrapper_C.h
ABP_IgnitionWrapper_C.cpp
ABP_IgnitionWrapper_C.h
ABP_QuitMenuWrapper_C.cpp
ABP_QuitMenuWrapper_C.h
UWBP_CommunicationTargets_C.cpp
UWBP_CommunicationTargets_C.h
UWBP_Controls_C.cpp
UWBP_Controls_C.h
UWBP_DispatchMain_C.cpp
UWBP_DispatchMain_C.h
UWBP_DispatchMenu_C.cpp
UWBP_DispatchMenu_C.h
UWBP_DispatchStatus_C.cpp
UWBP_DispatchStatus_C.h
UWBP_IgnitionMenu_C.cpp
UWBP_IgnitionMenu_C.h
UWBP_QuitMenu_C.cpp
UWBP_QuitMenu_C.h
►
WristMenu
ABP_TUT_PixoVRWristMenu_C.cpp
ABP_TUT_PixoVRWristMenu_C.h
►
Materials
►
TutorialProps
►
MasterMaterials
MM_Constant.cpp
MM_Constant.h
MM_GenericCar.cpp
MM_GenericCar.h
MM_Glass.cpp
MM_Glass.h
MI_AOEffect_WorkBench.cpp
MI_AOEffect_WorkBench.h
MI_BlankDash.cpp
MI_BlankDash.h
MI_ButtonPed.cpp
MI_ButtonPed.h
MI_CarGlass.cpp
MI_CarGlass.h
MI_ClearRedGlass.cpp
MI_ClearRedGlass.h
MI_Eyes.cpp
MI_Eyes.h
MI_GenericCarExterior_01.cpp
MI_GenericCarExterior_01.h
MI_GenericCarInterior.cpp
MI_GenericCarInterior.h
MI_M_Civilian6_Pants.cpp
MI_M_Civilian6_Pants.h
MI_M_Civilian6_Shirt.cpp
MI_M_Civilian6_Shirt.h
MI_M_Civilian6_Shoes.cpp
MI_M_Civilian6_Shoes.h
MI_M_Civilian6_Skin.cpp
MI_M_Civilian6_Skin.h
MI_M_Civiliant6_Head.cpp
MI_M_Civiliant6_Head.h
MM_AOEffect.cpp
MM_AOEffect.h
MM_Clothes.cpp
MM_Clothes.h
MM_Eyes.cpp
MM_Eyes.h
MM_Head.cpp
MM_Head.h
MM_Skin.cpp
MM_Skin.h
MM_StandardMat.cpp
MM_StandardMat.h
M_UnlitBlack.cpp
M_UnlitBlack.h
►
PixoPKGs
►
CP_Warehouse_ENV
►
Materials
MI_AO_WarehouseBaseTrim.cpp
MI_AO_WarehouseBaseTrim.h
MI_AOBlockingPost.cpp
MI_AOBlockingPost.h
MI_AOBreakerBox.cpp
MI_AOBreakerBox.h
MI_AOCeilingLight.cpp
MI_AOCeilingLight.h
MI_AOConcreteBlock.cpp
MI_AOConcreteBlock.h
MI_AOConcreteFloor.cpp
MI_AOConcreteFloor.h
MI_AOCorrogatedMetal_01.cpp
MI_AOCorrogatedMetal_01.h
MI_AOCorrugatedMetal_02.cpp
MI_AOCorrugatedMetal_02.h
MI_AOExitSign.cpp
MI_AOExitSign.h
MI_AOFireTruck.cpp
MI_AOFireTruck.h
MI_AOGarageDoor.cpp
MI_AOGarageDoor.h
MI_AOPersonelDoor.cpp
MI_AOPersonelDoor.h
MI_AOWarehouseAccessories.cpp
MI_AOWarehouseAccessories.h
MI_AOWarehouseTrim_MSK.cpp
MI_AOWarehouseTrim_MSK.h
MM_AOEffect.cpp
MM_AOEffect.h
MM_AOEffectMasked.cpp
MM_AOEffectMasked.h
MM_STD.cpp
MM_STD.h
pages
▼
SDKDemo
Config
▼
Platforms
▼
Android
Config
▼
IOS
Config
▼
Linux
Config
▼
Mac
Config
▼
PS4
Config
▼
Switch
Config
▼
Windows
Config
▼
XboxOne
Config
▼
Plugins
▼
UnrealEngineSDK
►
PixoApex
►
Source
►
ApexSDK
►
Private
ApexAPI.cpp
ApexJSON.cpp
ApexLibrary.cpp
ApexSDK.cpp
ApexSDKDefines.cpp
ApexSDKSettings.cpp
ApexTypes.cpp
ApexWebSocket.cpp
OptionalTypeLibrary.cpp
OptionalTypes.cpp
XAPIBase.cpp
XAPIExtension.cpp
XAPITypes.cpp
►
Public
ApexAPI.h
ApexJSON.h
ApexLibrary.h
ApexSDK.h
ApexSDKDefines.h
ApexSDKSettings.h
ApexTypes.h
ApexWebSocket.h
OptionalTypeLibrary.h
OptionalTypes.h
XAPIBase.h
XAPIExtension.h
XAPITypes.h
ApexSDK.Build.cs
►
VaRest
►
Private
VaRest.cpp
VaRestJsonObject.cpp
VaRestJsonParser.cpp
VaRestJsonParser.h
VaRestJsonValue.cpp
VaRestLibrary.cpp
VaRestRequestJSON.cpp
VaRestSettings.cpp
VaRestSubsystem.cpp
►
Public
VaRest.h
VaRestDefines.h
VaRestJsonObject.h
VaRestJsonValue.h
VaRestLibrary.h
VaRestRequestJSON.h
VaRestSettings.h
VaRestSubsystem.h
VaRestTypes.h
VaRest.Build.cs
►
VaRestEditor
►
Private
VaRest_BreakJson.cpp
VaRestEditor.cpp
►
Public
VaRest_BreakJson.h
VaRestEditor.h
VaRestEditor.Build.cs
►
PixoCore
►
Source
►
PixoCore
►
Private
►
CharacterTools
►
WorkTools
PixoVRToolBase.cpp
PixoVRCircleProgress.cpp
PixoVRLaser.cpp
PixoVRLongHoldComponent.cpp
PixoVRTeleporter.cpp
PixoVRWristMenu.cpp
►
EventSystem
►
Events
►
Fade
FadeBaseEvent.cpp
FadeInAndFadeOutEvent.cpp
FadeInEvent.cpp
FadeOutEvent.cpp
►
Hint
HintActivatedEvent.cpp
►
Sound
PlaySoundEvent.cpp
►
Story
NewStepLoadedEvent.cpp
NewStoryLoadedEvent.cpp
NewSubStepLoadedEvent.cpp
StepCompletedEvent.cpp
BaseEvent.cpp
BaseManager.cpp
EventLogService.cpp
ExperienceManager.cpp
FadeManager.cpp
►
InteractableObjects
BaseGrippableStoryActor.cpp
BaseGrippableStoryVolume.cpp
BaseStoryActor.cpp
InteractionButton.cpp
InteractionLever.cpp
InteractionValve.cpp
►
Intro
IntroMediaScreen.cpp
►
Managers
ApexReportingManager.cpp
GameManager.cpp
HintManager.cpp
SoundManager.cpp
StreamingLevelManager.cpp
►
Story
StoryComponent.cpp
StoryManager.cpp
StoryScript.cpp
►
UI
►
ControlsReminder
ControlsReminderWidget.cpp
ControlsReminderWidgetInfo.cpp
►
WristMenu
PixoVRWristMenuItemTitleWidget.cpp
PixoVRWristMenuItemWidget.cpp
BasicWidget.cpp
ButtonListWidget.cpp
ButtonWidget.cpp
CheckButtonWidget.cpp
WidgetController.cpp
►
Utilities
DynamicHieghtFloor.cpp
FadingComponent.cpp
HighlightComponent.cpp
PixoSHA256.cpp
PixoVRFunctionLibrary.cpp
PlayerAlignComponent.cpp
PixoCore.cpp
PixoCoreSettings.cpp
PixoVRCharacter.cpp
PixoVRGameMode.cpp
PixoVRGameState.cpp
PixoVRHand.cpp
PixoVRInputAdapter.cpp
PixoVRPlayerController.cpp
►
Public
►
CharacterTools
►
WorkTools
PixoToolData.h
PixoVRToolBase.h
PixoVRCircleProgress.h
PixoVRLaser.h
PixoVRLongHoldComponent.h
PixoVRTeleporter.h
PixoVRWristMenu.h
PixoVRWristMenuDataTableRow.h
►
EventSystem
►
Events
►
Experience
ClearExperienceEvent.h
InitializationEvent.h
PlayerJoinedEvent.h
StartPlayEvent.h
►
Fade
FadeBaseEvent.h
FadeInAndFadeOutEvent.h
FadeInEvent.h
FadeOutEvent.h
►
Hint
HintActivatedEvent.h
►
Sound
PlaySoundEvent.h
►
Story
EndOfStoryReached.h
NewStepLoadedEvent.h
NewStoryLoadedEvent.h
NewSubStepLoadedEvent.h
StepCompletedEvent.h
►
StreamingLevels
StreamingLevelsActionFinishedEvent.h
BaseEvent.h
BaseManager.h
EventLogService.h
ExperienceManager.h
FadeManager.h
►
InteractableObjects
BaseGrippableStoryActor.h
BaseGrippableStoryVolume.h
BaseStoryActor.h
InteractionButton.h
InteractionLever.h
InteractionValve.h
►
Interfaces
GripResponseAnimationInterface.h
HandAnimationInterface.h
PixoCoreInterface.h
PixoVRInteractionInterface.h
PixoVRInteractiveObject.h
PixoVRToolInterface.h
PixoVRWristMenuInterface.h
►
Intro
IntroMediaScreen.h
►
Login
PixoLoginTypes.h
PixoVRLoginCache.h
►
Managers
ApexReportingManager.h
GameManager.h
HintManager.h
SoundManager.h
StreamingLevelManager.h
►
Story
StoryComponent.h
StoryManager.h
StoryScript.h
►
UI
►
ControlsReminder
ControlsReminderWidget.h
ControlsReminderWidgetInfo.h
►
WristMenu
PixoVRWristMenuItemTitleWidget.h
PixoVRWristMenuItemWidget.h
BasicWidget.h
ButtonListWidget.h
ButtonWidget.h
CheckButtonWidget.h
UIData.h
WidgetController.h
►
Utilities
DynamicHieghtFloor.h
EnumUtils.h
FadingComponent.h
HighlightComponent.h
PixoSHA256.h
PixoVRFunctionLibrary.h
PlayerAlignComponent.h
Serializer.h
PixoCore.h
PixoCoreSettings.h
PixoVRCharacter.h
PixoVRGameMode.h
PixoVRGameState.h
PixoVRGripInterface.h
PixoVRHand.h
PixoVRInputAdapter.h
PixoVRPlayerController.h
Android_UPL.xml
PixoCore.Build.cs
►
PixoLobby
►
Source
►
PixoLobby
►
Private
PixoLobby.cpp
VideoPanel.cpp
VideoPanel.h
►
Public
PixoLobby.h
PixoLobby.Build.cs
►
PixoTutorial
►
Source
►
PixoTutorial
►
Private
PixoTutorial.cpp
PixoTutorialFunctionLibrary.cpp
PixoTutorialSettings.cpp
►
Public
PixoTutorial.h
PixoTutorialFunctionLibrary.h
PixoTutorialSettings.h
PixoTutorial.Build.cs
►
VisualScripter
Config
►
Source
►
DlgSystem
►
Private
►
GameplayDebugger
DlgDataDisplayTreeNode.cpp
DlgGameplayDebuggerCategory.cpp
SDlgDataDisplay.cpp
SDlgDataPropertyValues.cpp
►
IO
DlgConfigParser.cpp
DlgConfigWriter.cpp
DlgJsonParser.cpp
DlgJsonWriter.cpp
►
Logging
DlgLogger.cpp
INYLogger.cpp
►
Nodes
DlgNode.cpp
DlgNode_End.cpp
DlgNode_Selector.cpp
DlgNode_Speech.cpp
DlgNode_SpeechSequence.cpp
►
Tests
DlgIOTester.cpp
DlgIOTesterTypes.cpp
DlgTesterHelper.cpp
DlgCondition.cpp
DlgContext.cpp
DlgDialogue.cpp
DlgDialogueParticipantData.cpp
DlgEdge.cpp
DlgEvent.cpp
DlgHelper.cpp
DlgLocalizationHelper.cpp
DlgManager.cpp
DlgMemory.cpp
DlgObject.cpp
DlgSystemModule.cpp
DlgSystemSettings.cpp
DlgTextArgument.cpp
►
Public
►
GameplayDebugger
DlgDataDisplayActorProperties.h
DlgDataDisplayTreeNode.h
DlgGameplayDebuggerCategory.h
SDlgDataDisplay.h
SDlgDataPropertyValues.h
►
IO
DlgConfigParser.h
DlgConfigWriter.h
DlgJsonParser.h
DlgJsonWriter.h
IDlgParser.h
IDlgWriter.h
►
Logging
DlgLogger.h
INYLogger.h
►
Nodes
DlgNode.h
DlgNode_End.h
DlgNode_Selector.h
DlgNode_Speech.h
DlgNode_SpeechSequence.h
►
Tests
DlgIOTester.h
DlgIOTesterTypes.h
DlgTesterHelper.h
►
TreeViewHelpers
DlgTreeViewHelper.h
DlgTreeViewNode.h
DlgTreeViewParticipantProperties.h
DlgTreeViewVariableProperties.h
DialogueDataClassesAndStructs.h
DlgCondition.h
DlgConditionCustom.h
DlgConstants.h
DlgContext.h
DlgDialogue.h
DlgDialogueParticipant.h
DlgDialogueParticipantData.h
DlgEdge.h
DlgEvent.h
DlgEventCustom.h
DlgHelper.h
DlgLocalizationHelper.h
DlgManager.h
DlgMemory.h
DlgNodeData.h
DlgObject.h
DlgSystemModule.h
DlgSystemSettings.h
DlgTextArgument.h
DlgTextArgumentCustom.h
IDlgDialogueEditorAccess.h
IDlgSystemModule.h
NYReflectionHelper.h
NYReflectionTypes.h
DlgSystem.Build.cs
►
DlgSystemEditor
►
Private
►
AssetTypeActions
AssetTypeActions_DlgBlueprintDerived.h
AssetTypeActions_DlgDialogue.cpp
AssetTypeActions_DlgDialogue.h
AssetTypeActions_DlgParticipants.h
►
BlueprintNodes
DialogueBlueprintUtilities.h
DialogueK2Node_Redirects.h
DialogueK2Node_Select.cpp
DialogueK2Node_Select.h
DialogueK2Node_SwitchDialogueCallback.cpp
DialogueK2Node_SwitchDialogueCallback.h
DialogueK2Node_SwitchDialogueCallbackVariants.cpp
DialogueK2Node_SwitchDialogueCallbackVariants.h
SGraphNode_DialogueK2Select.cpp
SGraphNode_DialogueK2Select.h
SGraphNode_DialogueK2Switch.cpp
SGraphNode_DialogueK2Switch.h
►
Commandlets
DlgCommandletHelper.h
DlgExportTwineCommandlet.cpp
DlgExportTwineCommandlet.h
DlgHumanReadableTextCommandlet.cpp
DlgHumanReadableTextCommandlet.h
DlgStatsCommandlet.cpp
DlgStatsCommandlet.h
►
DialogueBrowser
►
DialogueTreeProperties
DialogueBrowserTreeParticipantProperties.h
DialogueBrowserTreeVariableProperties.cpp
DialogueBrowserTreeVariableProperties.h
DialogueBrowserTreeNode.cpp
DialogueBrowserTreeNode.h
DialogueBrowserUtilities.cpp
DialogueBrowserUtilities.h
SDialogueBrowser.cpp
SDialogueBrowser.h
►
DialogueEditor
►
DetailsPanel
►
Widgets
DialogueBase_CustomRowHelper.cpp
DialogueBase_CustomRowHelper.h
DialogueEditableTextPropertyHandle.h
DialogueEnumTypeWithObject_CustomRowHelper.cpp
DialogueEnumTypeWithObject_CustomRowHelper.h
DialogueIntTextBox_CustomRowHelper.cpp
DialogueIntTextBox_CustomRowHelper.h
DialogueMultiLineEditableTextBox_CustomRowHelper.cpp
DialogueMultiLineEditableTextBox_CustomRowHelper.h
DialogueObject_CustomRowHelper.cpp
DialogueObject_CustomRowHelper.h
DialogueTextPropertyPickList_CustomRowHelper.cpp
DialogueTextPropertyPickList_CustomRowHelper.h
SDialogueTextPropertyEditableTextBox.cpp
SDialogueTextPropertyEditableTextBox.h
SDialogueTextPropertyPickList.cpp
SDialogueTextPropertyPickList.h
Dialogue_Details.cpp
Dialogue_Details.h
DialogueCondition_Details.cpp
DialogueCondition_Details.h
DialogueDetailsPanelUtils.cpp
DialogueDetailsPanelUtils.h
DialogueEdge_Details.cpp
DialogueEdge_Details.h
DialogueEvent_Details.cpp
DialogueEvent_Details.h
DialogueGraphNode_Details.cpp
DialogueGraphNode_Details.h
DialogueNode_Details.cpp
DialogueNode_Details.h
DialogueSpeechSequenceEntry_Details.cpp
DialogueSpeechSequenceEntry_Details.h
DialogueTextArgument_Details.cpp
DialogueTextArgument_Details.h
►
Graph
►
SchemaActions
ConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction.cpp
ConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction.h
ConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction.cpp
ConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction.h
NewComment_DialogueGraphSchemaAction.cpp
NewComment_DialogueGraphSchemaAction.h
NewNode_DialogueGraphSchemaAction.cpp
NewNode_DialogueGraphSchemaAction.h
DialogueGraph.cpp
DialogueGraph.h
DialogueGraphConnectionDrawingPolicy.cpp
DialogueGraphConnectionDrawingPolicy.h
DialogueGraphSchema.cpp
DialogueGraphSchema.h
►
Nodes
DialogueGraphNode.cpp
DialogueGraphNode.h
DialogueGraphNode_Base.cpp
DialogueGraphNode_Base.h
DialogueGraphNode_Edge.cpp
DialogueGraphNode_Edge.h
DialogueGraphNode_Root.cpp
DialogueGraphNode_Root.h
SDialogueGraphNode.cpp
SDialogueGraphNode.h
SDialogueGraphNode_Base.cpp
SDialogueGraphNode_Base.h
SDialogueGraphNode_Edge.cpp
SDialogueGraphNode_Edge.h
SDialogueGraphNode_Root.cpp
SDialogueGraphNode_Root.h
SDialogueGraphPin.cpp
SDialogueGraphPin.h
SDialogueNodeOverlayWidget.cpp
SDialogueNodeOverlayWidget.h
DialogueCompiler.cpp
DialogueCompiler.h
DialogueEditor.cpp
DialogueEditor.h
IDialogueEditor.h
SDialogueActionMenu.cpp
SDialogueActionMenu.h
SDialoguePalette.cpp
SDialoguePalette.h
►
DialogueSearch
DialogueSearchManager.cpp
DialogueSearchManager.h
DialogueSearchResult.cpp
DialogueSearchResult.h
DialogueSearchUtilities.cpp
DialogueSearchUtilities.h
SFindInDialogues.cpp
SFindInDialogues.h
►
Factories
DialogueClassViewerFilters.h
DialogueGraphFactories.cpp
DialogueGraphFactories.h
DlgConditionCustomFactory.cpp
DlgConditionCustomFactory.h
DlgDialogueFactory.cpp
DlgDialogueFactory.h
DlgEventCustomFactory.cpp
DlgEventCustomFactory.h
DlgNodeDataFactory.cpp
DlgNodeDataFactory.h
DlgTextArgumentCustomFactory.cpp
DlgTextArgumentCustomFactory.h
DialogueCommands.cpp
DialogueCommands.h
DialogueContentBrowserExtensions.cpp
DialogueContentBrowserExtensions.h
DialogueEditorUtilities.cpp
DialogueEditorUtilities.h
DialogueStyle.cpp
DialogueStyle.h
DlgDialogueEditorAccess.cpp
DlgDialogueThumbnailRenderer.cpp
DlgDialogueThumbnailRenderer.h
DlgSystemEditorModule.cpp
►
Public
DlgDialogueEditorAccess.h
DlgSystemEditorModule.h
IDlgSystemEditorModule.h
DlgSystemEditor.Build.cs
►
Tools
DlgSpellcheckJsonHumanText.py
DlgTwineToJsonHumanText.py
►
VRExpansionPlugin
►
OpenVRExpansionPlugin
►
Source
►
OpenVRExpansionPlugin
►
Private
OpenVRExpansionFunctionLibrary.cpp
OpenVRExpansionPlugin.cpp
OpenVRExpansionPluginPrivatePCH.h
SteamVRKeyboardComponent.cpp
►
Public
OpenVRExpansionFunctionLibrary.h
OpenVRExpansionPlugin.h
SteamVRKeyboardComponent.h
OpenVRExpansionPlugin.Build.cs
►
OpenXRExpansionPlugin
Config
►
Source
►
OpenXRExpansionEditor
►
Private
AnimGraphNode_ApplyOpenXRHandPose.cpp
OpenXRExpansionEditor.cpp
►
Public
AnimGraphNode_ApplyOpenXRHandPose.h
OpenXRExpansionEditor.h
OpenXRExpansionEditor.Build.cs
►
OpenXRExpansionPlugin
►
Private
AnimNode_ApplyOpenXRHandPose.cpp
OpenXRExpansionFunctionLibrary.cpp
OpenXRExpansionPlugin.cpp
OpenXRHandPoseComponent.cpp
►
Public
AnimNode_ApplyOpenXRHandPose.h
OpenXRExpansionFunctionLibrary.h
OpenXRExpansionPlugin.h
OpenXRExpansionTypes.h
OpenXRHandPoseComponent.h
OpenXRExpansionPlugin.Build.cs
►
VRExpansionPlugin
Config
►
Source
►
VRExpansionEditor
►
Private
HandSocketComponentDetails.cpp
HandSocketVisualizer.cpp
VRExpansionEditor.cpp
►
Public
HandSocketComponentDetails.h
HandSocketVisualizer.h
VRExpansionEditor.h
VRExpansionEditor.Build.cs
►
VRExpansionPlugin
►
Private
►
Grippables
GrippableActor.cpp
GrippableBoxComponent.cpp
GrippableCapsuleComponent.cpp
GrippableCharacter.cpp
GrippablePhysicsReplication.cpp
GrippableSkeletalMeshActor.cpp
GrippableSkeletalMeshComponent.cpp
GrippableSphereComponent.cpp
GrippableStaticMeshActor.cpp
GrippableStaticMeshComponent.cpp
HandSocketComponent.cpp
►
GripScripts
GS_Default.cpp
GS_GunTools.cpp
GS_InteractibleSettings.cpp
GS_LerpToHand.cpp
GS_Melee.cpp
GS_Physics.cpp
VRGripScriptBase.cpp
►
Interactibles
VRButtonComponent.cpp
VRDialComponent.cpp
VRInteractibleFunctionLibrary.cpp
VRLeverComponent.cpp
VRMountComponent.cpp
VRSliderComponent.cpp
►
Misc
BucketUpdateSubsystem.cpp
CollisionIgnoreSubsystem.cpp
OptionalRepSkeletalMeshActor.cpp
VRAIPerceptionOverrides.cpp
VREPhysicalAnimationComponent.cpp
VRLogComponent.cpp
VRPlayerStart.cpp
VRRenderTargetManager.cpp
►
SimpleChar
VRSimpleCharacter.cpp
VRSimpleCharacterMovementComponent.cpp
CharacterMovementCompTypes.cpp
GripMotionControllerComponent.cpp
ParentRelativeAttachmentComponent.cpp
ReplicatedVRCameraComponent.cpp
VRAIController.cpp
VRBaseCharacter.cpp
VRBaseCharacterMovementComponent.cpp
VRBPDatatypes.cpp
VRCharacter.cpp
VRCharacterMovementComponent.cpp
VRExpansionFunctionLibrary.cpp
VRExpansionPlugin.cpp
VRExpansionPluginPrivatePCH.h
VRGestureComponent.cpp
VRGlobalSettings.cpp
VRGripInterface.cpp
VRPathFollowingComponent.cpp
VRPlayerController.cpp
VRRootComponent.cpp
VRStereoWidgetComponent.cpp
VRTrackedParentInterface.cpp
►
Public
►
Grippables
GrippableActor.h
GrippableBoxComponent.h
GrippableCapsuleComponent.h
GrippableCharacter.h
GrippableDataTypes.h
GrippablePhysicsReplication.h
GrippableSkeletalMeshActor.h
GrippableSkeletalMeshComponent.h
GrippableSphereComponent.h
GrippableStaticMeshActor.h
GrippableStaticMeshComponent.h
HandSocketComponent.h
►
GripScripts
GS_Default.h
GS_GunTools.h
GS_InteractibleSettings.h
GS_LerpToHand.h
GS_Melee.h
GS_Physics.h
VRGripScriptBase.h
►
Interactibles
VRButtonComponent.h
VRDialComponent.h
VRInteractibleFunctionLibrary.h
VRLeverComponent.h
VRMountComponent.h
VRSliderComponent.h
►
Misc
BucketUpdateSubsystem.h
CollisionIgnoreSubsystem.h
OptionalRepSkeletalMeshActor.h
VRAIPerceptionOverrides.h
VREPhysicalAnimationComponent.h
VREPhysicsConstraintComponent.h
VRGameViewportClient.h
VRLogComponent.h
VRPlayerStart.h
VRRenderTargetManager.h
VRVehiclePawn.h
VRWheeledVehicle.h
►
SimpleChar
VRSimpleCharacter.h
VRSimpleCharacterMovementComponent.h
CharacterMovementCompTypes.h
GripMotionControllerComponent.h
ParentRelativeAttachmentComponent.h
ReplicatedVRCameraComponent.h
VRAIController.h
VRBaseCharacter.h
VRBaseCharacterMovementComponent.h
VRBPDatatypes.h
VRCharacter.h
VRCharacterMovementComponent.h
VRExpansionFunctionLibrary.h
VRExpansionPlugin.h
VRGestureComponent.h
VRGlobalSettings.h
VRGripInterface.h
VRPathFollowingComponent.h
VRPlayerController.h
VRRootComponent.h
VRStereoWidgetComponent.h
VRTrackedParentInterface.h
VRExpansionPlugin.Build.cs
▼
Source
▼
SDKDemo
SDKDemo.Build.cs
SDKDemo.cpp
SDKDemo.h
SDKDemoGameModeBase.cpp
SDKDemoGameModeBase.h
SDKDemo.Target.cs
SDKDemoEditor.Target.cs
Generated
Wed Oct 9 2024 19:53:37
by Doxygen version
1.10.0