A Demo Project for the UnrealEngineSDK
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DlgConstants.h File Reference
#include "CoreMinimal.h"
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Functions

static const FName DIALOGUE_DATA_DISPLAY_TAB_ID (TEXT("DlgDataDisplayWindow"))
 
static const FName DIALOGUE_SYSTEM_MENU_CATEGORY_KEY (TEXT("Dialogue System"))
 
static const FText DIALOGUE_SYSTEM_MENU_CATEGORY_KEY_TEXT (NSLOCTEXT("DlgSystemEditor", "DlgSystemAssetCategory", "Dialogue System"))
 
static const FName NAME_MODULE_AssetRegistry (TEXT("AssetRegistry"))
 
static const FName NAME_MODULE_AssetTools (TEXT("AssetTools"))
 
static const FName NAME_MODULE_LevelEditor (TEXT("LevelEditor"))
 
static const FName NAME_MODULE_PropertyEditor (TEXT("PropertyEditor"))
 
static const FName OTHER_DIALOGUE_SYSTEM_MENU_CATEGORY_KEY (TEXT("Other Dialogue System"))
 
static const FText OTHER_DIALOGUE_SYSTEM_MENU_CATEGORY_KEY_TEXT (NSLOCTEXT("OtherDlgSystemEditor", "OtherDlgSystemAssetCategory", "OtherDialogue System"))
 

Function Documentation

◆ DIALOGUE_DATA_DISPLAY_TAB_ID()

static const FName DIALOGUE_DATA_DISPLAY_TAB_ID ( TEXT("DlgDataDisplayWindow") )
static
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◆ DIALOGUE_SYSTEM_MENU_CATEGORY_KEY()

static const FName DIALOGUE_SYSTEM_MENU_CATEGORY_KEY ( TEXT("Dialogue System") )
static
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◆ DIALOGUE_SYSTEM_MENU_CATEGORY_KEY_TEXT()

static const FText DIALOGUE_SYSTEM_MENU_CATEGORY_KEY_TEXT ( NSLOCTEXT("DlgSystemEditor", "DlgSystemAssetCategory", "Dialogue System") )
static
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◆ NAME_MODULE_AssetRegistry()

static const FName NAME_MODULE_AssetRegistry ( TEXT("AssetRegistry") )
static
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◆ NAME_MODULE_AssetTools()

static const FName NAME_MODULE_AssetTools ( TEXT("AssetTools") )
static
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◆ NAME_MODULE_LevelEditor()

static const FName NAME_MODULE_LevelEditor ( TEXT("LevelEditor") )
static
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◆ NAME_MODULE_PropertyEditor()

static const FName NAME_MODULE_PropertyEditor ( TEXT("PropertyEditor") )
static
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◆ OTHER_DIALOGUE_SYSTEM_MENU_CATEGORY_KEY()

static const FName OTHER_DIALOGUE_SYSTEM_MENU_CATEGORY_KEY ( TEXT("Other Dialogue System") )
static
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◆ OTHER_DIALOGUE_SYSTEM_MENU_CATEGORY_KEY_TEXT()

static const FText OTHER_DIALOGUE_SYSTEM_MENU_CATEGORY_KEY_TEXT ( NSLOCTEXT("OtherDlgSystemEditor", "OtherDlgSystemAssetCategory", "OtherDialogue System") )
static
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