A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"
#include "VRBPDatatypes.h"
#include "VRPathFollowingComponent.h"
#include "GameFramework/PlayerController.h"
#include "Engine/LocalPlayer.h"
#include "VRPlayerController.generated.h"
Go to the source code of this file.
Classes | |
class | AVRBasePlayerController |
UCLASS() More... | |
class | AVRPlayerController |
UCLASS() More... | |
class | UVRLocalPlayer |
UCLASS(BlueprintType, Blueprintable, meta = (ShortTooltip = "Utility class, when set as the default local player it will spawn the target PlayerController class instead as the pending one")) More... | |