A Demo Project for the UnrealEngineSDK
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VRMountComponent.h File Reference
#include "CoreMinimal.h"
#include "GripMotionControllerComponent.h"
#include "MotionControllerComponent.h"
#include "VRGripInterface.h"
#include "GameplayTagContainer.h"
#include "GameplayTagAssetInterface.h"
#include "VRInteractibleFunctionLibrary.h"
#include "PhysicsEngine/ConstraintInstance.h"
#include "Components/StaticMeshComponent.h"
#include "PhysicsPublic.h"
#include "VRMountComponent.generated.h"
Include dependency graph for VRMountComponent.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  UVRMountComponent
 UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) More...
 

Enumerations

enum class  EVRInteractibleMountAxis : uint8 { Axis_XZ }
 UENUM(Blueprintable) More...
 

Enumeration Type Documentation

◆ EVRInteractibleMountAxis

enum class EVRInteractibleMountAxis : uint8
strongBlueprintable

UENUM(Blueprintable)

Enumerator
Axis_XZ 

Limit Rotation to Yaw and Roll

Definition at line 28 of file VRMountComponent.h.