A Demo Project for the UnrealEngineSDK
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UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) More...
#include <VRMountComponent.h>
Public Member Functions | |
UVRMountComponent (const FObjectInitializer &ObjectInitializer) | |
~UVRMountComponent () | |
FBPAdvGripSettings | AdvancedGripSettings () |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
FBPAdvGripSettings | AdvancedGripSettings_Implementation () override |
bool | AllowsMultipleGrips () |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
bool | AllowsMultipleGrips_Implementation () override |
virtual void | BeginPlay () override |
void | ClosestGripSlotInRange (FVector WorldLocation, bool bSecondarySlot, bool &bHadSlotInRange, FTransform &SlotWorldTransform, FName &SlotName, UGripMotionControllerComponent *CallingController=nullptr, FName OverridePrefix=NAME_None) |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
void | ClosestGripSlotInRange_Implementation (FVector WorldLocation, bool bSecondarySlot, bool &bHadSlotInRange, FTransform &SlotWorldTransform, FName &SlotName, UGripMotionControllerComponent *CallingController=nullptr, FName OverridePrefix=NAME_None) override |
bool | DenyGripping (UGripMotionControllerComponent *GripInitiator=nullptr) |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface", meta = (DisplayName = "IsDenyingGrips")) | |
bool | DenyGripping_Implementation (UGripMotionControllerComponent *GripInitiator=nullptr) override |
bool | GetGripScripts (TArray< UVRGripScriptBase * > &ArrayReference) |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
bool | GetGripScripts_Implementation (TArray< UVRGripScriptBase * > &ArrayReference) override |
void | GetGripStiffnessAndDamping (float &GripStiffnessOut, float &GripDampingOut) |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
void | GetGripStiffnessAndDamping_Implementation (float &GripStiffnessOut, float &GripDampingOut) override |
virtual void | GetOwnedGameplayTags (FGameplayTagContainer &TagContainer) const override |
EGripCollisionType | GetPrimaryGripType (bool bIsSlot) |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
EGripCollisionType | GetPrimaryGripType_Implementation (bool bIsSlot) override |
float | GripBreakDistance () |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
float | GripBreakDistance_Implementation () override |
EGripLateUpdateSettings | GripLateUpdateSetting () |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
EGripLateUpdateSettings | GripLateUpdateSetting_Implementation () override |
EGripMovementReplicationSettings | GripMovementReplicationType () |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
EGripMovementReplicationSettings | GripMovementReplicationType_Implementation () override |
void | IsHeld (TArray< FBPGripPair > &HoldingControllers, bool &bIsHeld) |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
void | IsHeld_Implementation (TArray< FBPGripPair > &CurHoldingControllers, bool &bCurIsHeld) override |
virtual void | Native_NotifyThrowGripDelegates (UGripMotionControllerComponent *Controller, bool bGripped, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) |
void | OnChildGrip (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
void | OnChildGrip_Implementation (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) override |
void | OnChildGripRelease (UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
void | OnChildGripRelease_Implementation (UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) override |
void | OnEndSecondaryUsed () |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
void | OnEndSecondaryUsed_Implementation () override |
void | OnEndUsed () |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
void | OnEndUsed_Implementation () override |
void | OnGrip (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
void | OnGrip_Implementation (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) override |
void | OnGripRelease (UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
void | OnGripRelease_Implementation (UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) override |
void | OnInput (FKey Key, EInputEvent KeyEvent) |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
void | OnInput_Implementation (FKey Key, EInputEvent KeyEvent) override |
virtual void | OnRegister () override |
void | OnSecondaryGrip (UGripMotionControllerComponent *GripOwningController, USceneComponent *SecondaryGripComponent, const FBPActorGripInformation &GripInformation) |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
void | OnSecondaryGrip_Implementation (UGripMotionControllerComponent *GripOwningController, USceneComponent *SecondaryGripComponent, const FBPActorGripInformation &GripInformation) override |
void | OnSecondaryGripRelease (UGripMotionControllerComponent *GripOwningController, USceneComponent *ReleasingSecondaryGripComponent, const FBPActorGripInformation &GripInformation) |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
void | OnSecondaryGripRelease_Implementation (UGripMotionControllerComponent *GripOwningController, USceneComponent *ReleasingSecondaryGripComponent, const FBPActorGripInformation &GripInformation) override |
void | OnSecondaryUsed () |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
void | OnSecondaryUsed_Implementation () override |
virtual void | OnUnregister () override |
void | OnUsed () |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
void | OnUsed_Implementation () override |
virtual void | PreReplication (IRepChangedPropertyTracker &ChangedPropertyTracker) override |
bool | RequestsSocketing (USceneComponent *&ParentToSocketTo, FName &OptionalSocketName, FTransform_NetQuantize &RelativeTransform) |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
bool | RequestsSocketing_Implementation (USceneComponent *&ParentToSocketTo, FName &OptionalSocketName, FTransform_NetQuantize &RelativeTransform) override |
void | ResetInitialMountLocation () |
UFUNCTION(BlueprintCallable, Category = "VRMountComponent") | |
ESecondaryGripType | SecondaryGripType () |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
ESecondaryGripType | SecondaryGripType_Implementation () override |
void | SetGripPriority (int NewGripPriority) |
UFUNCTION(BlueprintCallable, Category = "GripSettings") | |
void | SetHeld (UGripMotionControllerComponent *HoldingController, uint8 GripID, bool bIsHeld) |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
void | SetHeld_Implementation (UGripMotionControllerComponent *NewHoldingController, uint8 GripID, bool bNewIsHeld) override |
bool | SimulateOnDrop () |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
bool | SimulateOnDrop_Implementation () override |
EGripInterfaceTeleportBehavior | TeleportBehavior () |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
EGripInterfaceTeleportBehavior | TeleportBehavior_Implementation () override |
virtual void | TickComponent (float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override |
void | TickGrip (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation, float DeltaTime) |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
void | TickGrip_Implementation (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation, float DeltaTime) override |
Public Attributes | |
bool | bDenyGripping |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface", meta = (ScriptName = "IsDenyGripping")) | |
bool | bFirstEntryToHalfFlipZone |
bool | bIsFlipped |
bool | bIsHeld |
UPROPERTY(BlueprintReadOnly, Category = "VRGripInterface", meta = (ScriptName = "IsCurrentlyHeld")) | |
bool | bIsInsideBackFlipZone |
bool | bIsInsideFrontFlipingZone |
bool | bLerpingOutOfFlipZone |
bool | bOriginalReplicatesMovement |
float | BreakDistance |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface") | |
bool | bRepGameplayTags |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface") | |
bool | bReplicateMovement |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface|Replication") | |
FVector | CurInterpGripLoc |
FVector | CurPointOnForwardPlane |
float | Damping |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface") | |
FVector | EntryRightVec |
FVector | EntryUpVec |
FVector | EntryUpXYNeg |
float | FlipingZone |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRMountComponent") | |
FPlane | FlipPlane |
float | FlipReajustYawSpeed |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRMountComponent") | |
FPlane | ForwardPullPlane |
FGameplayTagContainer | GameplayTags |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "GameplayTags") | |
bool | GrippedOnBack |
int | GripPriority |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "GripSettings") | |
FBPGripPair | HoldingGrip |
UPROPERTY(BlueprintReadOnly, Category = "VRGripInterface") | |
FVector | InitialForwardVector |
float | InitialGripRot |
FVector | InitialGripToForwardVec |
FVector | InitialInteractorDropLocation |
FVector | InitialInteractorLocation |
FTransform | InitialRelativeTransform |
FVector | LastPointOnForwardPlane |
float | LerpOutAlpha |
EVRInteractibleMountAxis | MountRotationAxis |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRMountComponent") | |
EGripMovementReplicationSettings | MovementReplicationSetting |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface") | |
float | PrimarySlotRange |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "GripSettings") | |
FQuat | qRotAtGrab |
float | SecondarySlotRange |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "GripSettings") | |
float | Stiffness |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface") | |
float | TwistDiff |
Private Member Functions | |
GENERATED_BODY () | |
GENERATED_IINTERFACE_BODY () | |
UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin))
Definition at line 39 of file VRMountComponent.h.
UVRMountComponent::UVRMountComponent | ( | const FObjectInitializer & | ObjectInitializer | ) |
Definition at line 8 of file VRMountComponent.cpp.
UVRMountComponent::~UVRMountComponent | ( | ) |
Definition at line 47 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 499 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 527 of file VRMountComponent.cpp.
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overridevirtual |
Definition at line 79 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
Called to get the closest grip socket in range
WorldLocation | - World Location to check near |
bSecondarySlot | - True if this is a check for a secondary slot or not |
CallingController | - Controller checking for the slot (can be used in overrides for per hand checks) |
OverridePrefix | - A different substring to check against in the socket names to find relevant ones |
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override |
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface", meta = (DisplayName = "IsDenyingGrips"))
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override |
Definition at line 447 of file VRMountComponent.cpp.
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private |
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privateinherited |
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 576 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 493 of file VRMountComponent.cpp.
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inlineoverridevirtual |
Overridden to return requirements tags
Definition at line 126 of file VRMountComponent.h.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 463 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 504 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 479 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 474 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
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virtualinherited |
Reimplemented in AGrippableActor, UGrippableBoxComponent, UGrippableCapsuleComponent, AGrippableSkeletalMeshActor, UGrippableSkeletalMeshComponent, UGrippableSphereComponent, AGrippableStaticMeshActor, UGrippableStaticMeshComponent, UVRDialComponent, UVRLeverComponent, and UVRSliderComponent.
Definition at line 14 of file VRGripInterface.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
Definition at line 436 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
Definition at line 437 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 443 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 441 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
Definition at line 426 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 444 of file VRMountComponent.cpp.
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overridevirtual |
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
Definition at line 438 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
Definition at line 439 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 442 of file VRMountComponent.cpp.
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overridevirtual |
Definition at line 92 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 440 of file VRMountComponent.cpp.
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overridevirtual |
Definition at line 61 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 445 of file VRMountComponent.cpp.
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inlineBlueprintCallable |
UFUNCTION(BlueprintCallable, Category = "VRMountComponent")
Definition at line 235 of file VRMountComponent.h.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 468 of file VRMountComponent.cpp.
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BlueprintCallable |
UFUNCTION(BlueprintCallable, Category = "GripSettings")
Definition at line 431 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 457 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 452 of file VRMountComponent.cpp.
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overridevirtual |
Definition at line 85 of file VRMountComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface", meta = (ScriptName = "IsDenyGripping"))
Definition at line 215 of file VRMountComponent.h.
bool UVRMountComponent::bFirstEntryToHalfFlipZone |
Definition at line 110 of file VRMountComponent.h.
bool UVRMountComponent::bIsFlipped |
Definition at line 112 of file VRMountComponent.h.
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BlueprintReadOnly |
UPROPERTY(BlueprintReadOnly, Category = "VRGripInterface", meta = (ScriptName = "IsCurrentlyHeld"))
Definition at line 221 of file VRMountComponent.h.
bool UVRMountComponent::bIsInsideBackFlipZone |
Definition at line 100 of file VRMountComponent.h.
bool UVRMountComponent::bIsInsideFrontFlipingZone |
Definition at line 99 of file VRMountComponent.h.
bool UVRMountComponent::bLerpingOutOfFlipZone |
Definition at line 111 of file VRMountComponent.h.
bool UVRMountComponent::bOriginalReplicatesMovement |
Definition at line 228 of file VRMountComponent.h.
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface")
Definition at line 193 of file VRMountComponent.h.
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BlueprintReadWriteReplicatedEditAnywhere |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface")
Definition at line 152 of file VRMountComponent.h.
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BlueprintReadWriteReplicatedEditAnywhere |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface|Replication")
Definition at line 161 of file VRMountComponent.h.
FVector UVRMountComponent::CurInterpGripLoc |
Definition at line 101 of file VRMountComponent.h.
FVector UVRMountComponent::CurPointOnForwardPlane |
Definition at line 117 of file VRMountComponent.h.
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface")
Definition at line 185 of file VRMountComponent.h.
FVector UVRMountComponent::EntryRightVec |
Definition at line 108 of file VRMountComponent.h.
FVector UVRMountComponent::EntryUpVec |
Definition at line 107 of file VRMountComponent.h.
FVector UVRMountComponent::EntryUpXYNeg |
Definition at line 106 of file VRMountComponent.h.
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRMountComponent")
Definition at line 73 of file VRMountComponent.h.
FPlane UVRMountComponent::FlipPlane |
Definition at line 114 of file VRMountComponent.h.
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRMountComponent")
Definition at line 81 of file VRMountComponent.h.
FPlane UVRMountComponent::ForwardPullPlane |
Definition at line 115 of file VRMountComponent.h.
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BlueprintReadWriteReplicatedEditAnywhere |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "GameplayTags")
Tags that are set on this object
Definition at line 138 of file VRMountComponent.h.
bool UVRMountComponent::GrippedOnBack |
Definition at line 97 of file VRMountComponent.h.
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "GripSettings")
Definition at line 88 of file VRMountComponent.h.
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BlueprintReadOnly |
UPROPERTY(BlueprintReadOnly, Category = "VRGripInterface")
Definition at line 227 of file VRMountComponent.h.
FVector UVRMountComponent::InitialForwardVector |
Definition at line 105 of file VRMountComponent.h.
float UVRMountComponent::InitialGripRot |
Definition at line 64 of file VRMountComponent.h.
FVector UVRMountComponent::InitialGripToForwardVec |
Definition at line 104 of file VRMountComponent.h.
FVector UVRMountComponent::InitialInteractorDropLocation |
Definition at line 63 of file VRMountComponent.h.
FVector UVRMountComponent::InitialInteractorLocation |
Definition at line 62 of file VRMountComponent.h.
FTransform UVRMountComponent::InitialRelativeTransform |
Definition at line 61 of file VRMountComponent.h.
FVector UVRMountComponent::LastPointOnForwardPlane |
Definition at line 116 of file VRMountComponent.h.
float UVRMountComponent::LerpOutAlpha |
Definition at line 119 of file VRMountComponent.h.
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRMountComponent")
Definition at line 56 of file VRMountComponent.h.
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface")
Definition at line 171 of file VRMountComponent.h.
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "GripSettings")
Definition at line 200 of file VRMountComponent.h.
FQuat UVRMountComponent::qRotAtGrab |
Definition at line 65 of file VRMountComponent.h.
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "GripSettings")
Definition at line 207 of file VRMountComponent.h.
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface")
Definition at line 178 of file VRMountComponent.h.
float UVRMountComponent::TwistDiff |
Definition at line 103 of file VRMountComponent.h.