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FBPActorGripInformation Struct ReferenceBlueprintType

USTRUCT(BlueprintType, Category = "VRExpansionLibrary") More...

#include <VRBPDatatypes.h>

Classes

struct  FGripValueCache
 

Public Member Functions

 FBPActorGripInformation ()
 
void ClearNonReppingItems ()
 
 GENERATED_BODY ()
 
FORCEINLINE AActorGetGrippedActor () const
 
FORCEINLINE UPrimitiveComponent * GetGrippedComponent () const
 
bool IsActive () const
 
bool IsLocalAuthGrip ()
 
bool IsValid () const
 
FORCEINLINE bool operator== (const AActor *Other) const
 
FORCEINLINE bool operator== (const FBPActorGripInformation &Other) const
 
FORCEINLINE bool operator== (const uint8 &Other) const
 
FORCEINLINE bool operator== (const UObject *Other) const
 
FORCEINLINE bool operator== (const UPrimitiveComponent *Other) const
 
FORCEINLINE FBPActorGripInformationRepCopy (const FBPActorGripInformation &Other)
 

Public Attributes

FTransform AdditionTransform
 UPROPERTY(BlueprintReadWrite, NotReplicated, Category = "Settings")
 
FBPAdvGripSettings AdvancedGripSettings
 UPROPERTY(BlueprintReadOnly, Category = "Settings")
 
bool bColliding
 UPROPERTY(BlueprintReadOnly, NotReplicated, Category = "Settings")
 
bool bIsLerping
 UPROPERTY(BlueprintReadOnly, NotReplicated, Category = "Settings")
 
bool bIsLocked
 
bool bIsPaused
 UPROPERTY(BlueprintReadWrite, NotReplicated, Category = "Settings")
 
bool bIsPendingKill
 UPROPERTY(BlueprintReadOnly, NotReplicated, Category = "Settings")
 
bool bIsSlotGrip
 UPROPERTY(BlueprintReadWrite, Category = "Settings")
 
bool bLockHybridGrip
 UPROPERTY(BlueprintReadWrite, NotReplicated, Category = "Settings")
 
bool bOriginalGravity
 UPROPERTY()
 
bool bOriginalReplicatesMovement
 UPROPERTY()
 
bool bSetLastWorldTransform
 
bool bSkipNextConstraintLengthCheck
 
bool bSkipNextTeleportCheck
 
float CurrentLerpTime
 
float Damping
 UPROPERTY(BlueprintReadOnly, Category = "Settings")
 
EGripCollisionType GripCollisionType
 UPROPERTY(BlueprintReadOnly, Category = "Settings")
 
float GripDistance
 UPROPERTY(BlueprintReadOnly, NotReplicated, Category = "Settings")
 
uint8 GripID
 UPROPERTY(BlueprintReadOnly, Category = "Settings")
 
EGripLateUpdateSettings GripLateUpdateSetting
 UPROPERTY(BlueprintReadWrite, Category = "Settings")
 
EGripMovementReplicationSettings GripMovementReplicationSetting
 UPROPERTY(BlueprintReadOnly, Category = "Settings")
 
FName GrippedBoneName
 UPROPERTY(BlueprintReadWrite, Category = "Settings")
 
UObjectGrippedObject
 UPROPERTY(BlueprintReadOnly, Category = "Settings")
 
EGripTargetType GripTargetType
 UPROPERTY(BlueprintReadOnly, Category = "Settings")
 
FQuat LastLockedRotation
 
FTransform LastWorldTransform
 
float LerpSpeed
 
FTransform OnGripTransform
 
FTransform_NetQuantize RelativeTransform
 UPROPERTY(BlueprintReadWrite, Category = "Settings")
 
FBPSecondaryGripInfo SecondaryGripInfo
 UPROPERTY(BlueprintReadOnly, Category = "Settings")
 
FName SlotName
 UPROPERTY(BlueprintReadWrite, Category = "Settings")
 
float Stiffness
 UPROPERTY(BlueprintReadOnly, Category = "Settings")
 
struct FBPActorGripInformation::FGripValueCache ValueCache
 

Detailed Description

USTRUCT(BlueprintType, Category = "VRExpansionLibrary")

Definition at line 1621 of file VRBPDatatypes.h.

Constructor & Destructor Documentation

◆ FBPActorGripInformation()

FBPActorGripInformation::FBPActorGripInformation ( )
inline

Definition at line 1922 of file VRBPDatatypes.h.

Member Function Documentation

◆ ClearNonReppingItems()

void FBPActorGripInformation::ClearNonReppingItems ( )
inline

Definition at line 1819 of file VRBPDatatypes.h.

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◆ GENERATED_BODY()

FBPActorGripInformation::GENERATED_BODY ( )

◆ GetGrippedActor()

FORCEINLINE AActor * FBPActorGripInformation::GetGrippedActor ( ) const
inline

Definition at line 1868 of file VRBPDatatypes.h.

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◆ GetGrippedComponent()

FORCEINLINE UPrimitiveComponent * FBPActorGripInformation::GetGrippedComponent ( ) const
inline

Definition at line 1873 of file VRBPDatatypes.h.

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◆ IsActive()

bool FBPActorGripInformation::IsActive ( ) const
inline

Definition at line 1800 of file VRBPDatatypes.h.

◆ IsLocalAuthGrip()

bool FBPActorGripInformation::IsLocalAuthGrip ( )
inline

Definition at line 1788 of file VRBPDatatypes.h.

◆ IsValid()

bool FBPActorGripInformation::IsValid ( ) const
inline

Definition at line 1794 of file VRBPDatatypes.h.

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◆ operator==() [1/5]

FORCEINLINE bool FBPActorGripInformation::operator== ( const AActor * Other) const
inline

Definition at line 1890 of file VRBPDatatypes.h.

◆ operator==() [2/5]

FORCEINLINE bool FBPActorGripInformation::operator== ( const FBPActorGripInformation & Other) const
inline

Definition at line 1880 of file VRBPDatatypes.h.

◆ operator==() [3/5]

FORCEINLINE bool FBPActorGripInformation::operator== ( const uint8 & Other) const
inline

Definition at line 1914 of file VRBPDatatypes.h.

◆ operator==() [4/5]

FORCEINLINE bool FBPActorGripInformation::operator== ( const UObject * Other) const
inline

Definition at line 1906 of file VRBPDatatypes.h.

◆ operator==() [5/5]

FORCEINLINE bool FBPActorGripInformation::operator== ( const UPrimitiveComponent * Other) const
inline

Definition at line 1898 of file VRBPDatatypes.h.

◆ RepCopy()

FORCEINLINE FBPActorGripInformation & FBPActorGripInformation::RepCopy ( const FBPActorGripInformation & Other)
inline

Definition at line 1844 of file VRBPDatatypes.h.

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Member Data Documentation

◆ AdditionTransform

FTransform FBPActorGripInformation::AdditionTransform
NotReplicatedBlueprintReadWrite

UPROPERTY(BlueprintReadWrite, NotReplicated, Category = "Settings")

Definition at line 1752 of file VRBPDatatypes.h.

◆ AdvancedGripSettings

FBPAdvGripSettings FBPActorGripInformation::AdvancedGripSettings
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "Settings")

Definition at line 1737 of file VRBPDatatypes.h.

◆ bColliding

bool FBPActorGripInformation::bColliding
NotReplicatedBlueprintReadOnly

UPROPERTY(BlueprintReadOnly, NotReplicated, Category = "Settings")

Definition at line 1657 of file VRBPDatatypes.h.

◆ bIsLerping

bool FBPActorGripInformation::bIsLerping
NotReplicatedBlueprintReadOnly

UPROPERTY(BlueprintReadOnly, NotReplicated, Category = "Settings")

Definition at line 1786 of file VRBPDatatypes.h.

◆ bIsLocked

bool FBPActorGripInformation::bIsLocked

Definition at line 1763 of file VRBPDatatypes.h.

◆ bIsPaused

bool FBPActorGripInformation::bIsPaused
NotReplicatedBlueprintReadWrite

UPROPERTY(BlueprintReadWrite, NotReplicated, Category = "Settings")

Definition at line 1690 of file VRBPDatatypes.h.

◆ bIsPendingKill

bool FBPActorGripInformation::bIsPendingKill
NotReplicatedBlueprintReadOnly

UPROPERTY(BlueprintReadOnly, NotReplicated, Category = "Settings")

Definition at line 1701 of file VRBPDatatypes.h.

◆ bIsSlotGrip

bool FBPActorGripInformation::bIsSlotGrip
BlueprintReadWrite

UPROPERTY(BlueprintReadWrite, Category = "Settings")

Definition at line 1667 of file VRBPDatatypes.h.

◆ bLockHybridGrip

bool FBPActorGripInformation::bLockHybridGrip
NotReplicatedBlueprintReadWrite

UPROPERTY(BlueprintReadWrite, NotReplicated, Category = "Settings")

Definition at line 1709 of file VRBPDatatypes.h.

◆ bOriginalGravity

bool FBPActorGripInformation::bOriginalGravity

UPROPERTY()

Definition at line 1720 of file VRBPDatatypes.h.

◆ bOriginalReplicatesMovement

bool FBPActorGripInformation::bOriginalReplicatesMovement

UPROPERTY()

Definition at line 1716 of file VRBPDatatypes.h.

◆ bSetLastWorldTransform

bool FBPActorGripInformation::bSetLastWorldTransform

Definition at line 1768 of file VRBPDatatypes.h.

◆ bSkipNextConstraintLengthCheck

bool FBPActorGripInformation::bSkipNextConstraintLengthCheck

Definition at line 1774 of file VRBPDatatypes.h.

◆ bSkipNextTeleportCheck

bool FBPActorGripInformation::bSkipNextTeleportCheck

Definition at line 1771 of file VRBPDatatypes.h.

◆ CurrentLerpTime

float FBPActorGripInformation::CurrentLerpTime

Definition at line 1777 of file VRBPDatatypes.h.

◆ Damping

float FBPActorGripInformation::Damping
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "Settings")

Definition at line 1726 of file VRBPDatatypes.h.

◆ GripCollisionType

EGripCollisionType FBPActorGripInformation::GripCollisionType
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "Settings")

Definition at line 1646 of file VRBPDatatypes.h.

◆ GripDistance

float FBPActorGripInformation::GripDistance
NotReplicatedBlueprintReadOnly

UPROPERTY(BlueprintReadOnly, NotReplicated, Category = "Settings")

Definition at line 1760 of file VRBPDatatypes.h.

◆ GripID

uint8 FBPActorGripInformation::GripID
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "Settings")

Definition at line 1631 of file VRBPDatatypes.h.

◆ GripLateUpdateSetting

EGripLateUpdateSettings FBPActorGripInformation::GripLateUpdateSetting
BlueprintReadWrite

UPROPERTY(BlueprintReadWrite, Category = "Settings")

Definition at line 1651 of file VRBPDatatypes.h.

◆ GripMovementReplicationSetting

EGripMovementReplicationSettings FBPActorGripInformation::GripMovementReplicationSetting
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "Settings")

Definition at line 1682 of file VRBPDatatypes.h.

◆ GrippedBoneName

FName FBPActorGripInformation::GrippedBoneName
BlueprintReadWrite

UPROPERTY(BlueprintReadWrite, Category = "Settings")

Definition at line 1672 of file VRBPDatatypes.h.

◆ GrippedObject

UObject* FBPActorGripInformation::GrippedObject
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "Settings")

Definition at line 1641 of file VRBPDatatypes.h.

◆ GripTargetType

EGripTargetType FBPActorGripInformation::GripTargetType
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "Settings")

Definition at line 1636 of file VRBPDatatypes.h.

◆ LastLockedRotation

FQuat FBPActorGripInformation::LastLockedRotation

Definition at line 1764 of file VRBPDatatypes.h.

◆ LastWorldTransform

FTransform FBPActorGripInformation::LastWorldTransform

Definition at line 1767 of file VRBPDatatypes.h.

◆ LerpSpeed

float FBPActorGripInformation::LerpSpeed

Definition at line 1778 of file VRBPDatatypes.h.

◆ OnGripTransform

FTransform FBPActorGripInformation::OnGripTransform

Definition at line 1779 of file VRBPDatatypes.h.

◆ RelativeTransform

FTransform_NetQuantize FBPActorGripInformation::RelativeTransform
BlueprintReadWrite

UPROPERTY(BlueprintReadWrite, Category = "Settings")

Definition at line 1662 of file VRBPDatatypes.h.

◆ SecondaryGripInfo

FBPSecondaryGripInfo FBPActorGripInformation::SecondaryGripInfo
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "Settings")

Definition at line 1744 of file VRBPDatatypes.h.

◆ SlotName

FName FBPActorGripInformation::SlotName
BlueprintReadWrite

UPROPERTY(BlueprintReadWrite, Category = "Settings")

Definition at line 1677 of file VRBPDatatypes.h.

◆ Stiffness

float FBPActorGripInformation::Stiffness
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "Settings")

Definition at line 1731 of file VRBPDatatypes.h.

◆ ValueCache

struct FBPActorGripInformation::FGripValueCache FBPActorGripInformation::ValueCache

The documentation for this struct was generated from the following file: