|  | 
| class | FBasicLowPassFilter< filterType > | 
|  | 
| struct | FBPActorGripInformation | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPActorPhysicsHandleInformation | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPAdvancedPhysicsHandleAxisSettings | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPAdvancedPhysicsHandleSettings | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPAdvGripPhysicsSettings | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPAdvGripSettings | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPEuroLowPassFilter | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPEuroLowPassFilterQuat | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPEuroLowPassFilterTrans | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPGripPair | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPInterfaceProperties | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPLowPassPeakFilter | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPSecondaryGripInfo | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPVRComponentPosRep | 
|  | USTRUCT()  More... 
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|  | 
| struct | FBPVRWaistTracking_Info | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary")  More... 
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|  | 
| struct | FBPActorGripInformation::FGripValueCache | 
|  | 
| struct | FTransform_NetQuantize | 
|  | USTRUCT(BlueprintType, Category = "VRExpansionLibrary|TransformNetQuantize", meta = (HasNativeMake = "VRExpansionPlugin.VRExpansionFunctionLibrary.MakeTransform_NetQuantize", HasNativeBreak = "VRExpansionPlugin.VRExpansionFunctionLibrary.BreakTransform_NetQuantize"))  More... 
 | 
|  | 
| struct | TStructOpsTypeTraits< FBPAdvGripPhysicsSettings > | 
|  | 
| struct | TStructOpsTypeTraits< FBPSecondaryGripInfo > | 
|  | 
| struct | TStructOpsTypeTraits< FBPVRComponentPosRep > | 
|  | 
| struct | TStructOpsTypeTraits< FTransform_NetQuantize > | 
|  | 
|  | 
| enum class | EBPHMDDeviceType : uint8 { DT_OculusHMD
, DT_PSVR
, DT_ES2GenericStereoMesh
, DT_SteamVR
,
 DT_GearVR
, DT_GoogleVR
, DT_AppleARKit
, DT_GoogleARCore
,
 DT_Unknown
 }
 | 
|  | UENUM(Blueprintable)  More... 
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|  | 
| enum class | EBPVRResultSwitch : uint8 { OnSucceeded
, OnFailed
 } | 
|  | UENUM()  More... 
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|  | 
| enum class | EBPVRWaistTrackingMode : uint8 { VRWaist_Tracked_Front
, VRWaist_Tracked_Rear
, VRWaist_Tracked_Left
, VRWaist_Tracked_Right
 } | 
|  | UENUM(Blueprintable)  More... 
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|  | 
| enum class | EGripCollisionType : uint8 { InteractiveCollisionWithPhysics
, InteractiveCollisionWithSweep
, InteractiveHybridCollisionWithPhysics
, InteractiveHybridCollisionWithSweep
,
 SweepWithPhysics
, PhysicsOnly
, ManipulationGrip
, ManipulationGripWithWristTwist
,
 AttachmentGrip
, CustomGrip
, EventsOnly
, LockedConstraint
 }
 | 
|  | UENUM(Blueprintable)  More... 
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|  | 
| enum class | EGripInterfaceTeleportBehavior : uint8 { TeleportAllComponents
, DeltaTeleportation
, OnlyTeleportRootComponent
, DropOnTeleport
,
 DontTeleport
 }
 | 
|  | UENUM(Blueprintable)  More... 
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|  | 
| enum class | EGripLateUpdateSettings : uint8 { LateUpdatesAlwaysOn
, LateUpdatesAlwaysOff
, NotWhenColliding
, NotWhenDoubleGripping
,
 NotWhenCollidingOrDoubleGripping
 }
 | 
|  | UENUM(Blueprintable)  More... 
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|  | 
| enum class | EGripLerpState : uint8 { StartLerp
, EndLerp
, NotLerping
 } | 
|  | UENUM(Blueprintable)  More... 
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|  | 
| enum class | EGripMovementReplicationSettings : uint8 { KeepOriginalMovement
, ForceServerSideMovement
, ForceClientSideMovement
, ClientSide_Authoritive
,
 ClientSide_Authoritive_NoRep
 }
 | 
|  | UENUM(Blueprintable)  More... 
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|  | 
| enum class | EGripTargetType : uint8 { ActorGrip
, ComponentGrip
 } | 
|  | UENUM(Blueprintable)  More... 
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|  | 
| enum class | EPhysicsGripCOMType : uint8 { COM_Default = 0
, COM_AtPivot = 1
, COM_SetAndGripAt = 2
, COM_GripAt = 3
,
 COM_GripAtControllerLoc = 4
 }
 | 
|  | UENUM(Blueprintable)  More... 
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|  | 
| enum class | EPhysicsGripConstraintType : uint8 { AccelerationConstraint = 0
, ForceConstraint = 1
 } | 
|  | UENUM(Blueprintable)  More... 
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|  | 
| enum class | ESecondaryGripType : uint8 { SG_None
, SG_Free
, SG_SlotOnly
, SG_Free_Retain
,
 SG_SlotOnly_Retain
, SG_FreeWithScaling_Retain
, SG_SlotOnlyWithScaling_Retain
, SG_Custom
,
 SG_ScalingOnly
 }
 | 
|  | UENUM(Blueprintable)  More... 
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|  | 
| enum class | EVRClientAuthConflictResolutionMode : uint8 { VRGRIP_CONFLICT_None
, VRGRIP_CONFLICT_First
, VRGRIP_CONFLICT_Last
, VRGRIP_CONFLICT_DropAll
 } | 
|  | UENUM(BlueprintType)  More... 
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|  | 
| enum class | EVRConjoinedMovementModes : uint8 { C_MOVE_None = 0x00
, C_MOVE_Walking = 0x01
, C_MOVE_NavWalking = 0x02
, C_MOVE_Falling = 0x03
,
 C_MOVE_Swimming = 0x04
, C_MOVE_Flying = 0x05
, C_MOVE_MAX = 0x07
, C_VRMOVE_Climbing = 0x08
,
 C_VRMOVE_LowGrav = 0x09
, C_VRMOVE_Seated = 0x0A
, C_VRMOVE_SplineFollow = 0x0B
, C_VRMOVE_Custom1 = 0x1A
,
 C_VRMOVE_Custom2 = 0x1B
, C_VRMOVE_Custom3 = 0x1C
, C_VRMOVE_Custom4 = 0x1D
, C_VRMOVE_Custom5 = 0x1E
,
 C_VRMOVE_Custom6 = 0x1F
, C_VRMOVE_Custom7 = 0x20
, C_VRMOVE_Custom8 = 0x21
, C_VRMOVE_Custom9 = 0x22
,
 C_VRMOVE_Custom10 = 0x23
 }
 | 
|  | UENUM(BlueprintType)  More... 
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|  | 
| enum class | EVRCustomMovementMode : uint8 { VRMOVE_Climbing
, VRMOVE_LowGrav
, VRMOVE_Seated
, VRMOVE_SplineFollow
 } | 
|  | UENUM(BlueprintType)  More... 
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|  | 
| enum class | EVRLerpInterpolationMode : uint8 { QuatInterp
, EulerInterp
, DualQuatInterp
 } | 
|  | UENUM(BlueprintType)  More... 
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|  | 
| enum class | EVRRotationQuantization : uint8 { RoundTo10Bits = 0
, RoundToShort = 1
 } | 
|  | UENUM()  More... 
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|  | 
| enum class | EVRVectorQuantization : uint8 { RoundOneDecimal = 0
, RoundTwoDecimals = 1
 } | 
|  | UENUM()  More... 
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|  | 
| enum class | EVRVelocityType : uint8 { VRLOCITY_Default
, VRLOCITY_RunningAverage
, VRLOCITY_SamplePeak
 } | 
|  | UENUM(BlueprintType)  More... 
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|  |