A Demo Project for the UnrealEngineSDK
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Variables | |
static const float | MaximumQ = +1.0f / 1.414214f |
static const float | MinimumQ = -1.0f / 1.414214f |
static const float | MinMaxQDiff = TransNetQuant::MaximumQ - TransNetQuant::MinimumQ |
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static |
Definition at line 585 of file VRBPDatatypes.h.
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Definition at line 584 of file VRBPDatatypes.h.
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Definition at line 586 of file VRBPDatatypes.h.