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FBPActorPhysicsHandleInformation Struct ReferenceBlueprintType

USTRUCT(BlueprintType, Category = "VRExpansionLibrary") More...

#include <VRBPDatatypes.h>

Public Member Functions

 FBPActorPhysicsHandleInformation ()
 
 GENERATED_BODY ()
 
FORCEINLINE bool operator== (const FBPActorGripInformation &Other) const
 
FORCEINLINE bool operator== (const uint8 &Other) const
 

Public Attributes

FAngularDriveConstraint AngConstraint
 
bool bInitiallySetup
 
bool bIsPaused
 
bool bSetCOM
 
bool bSkipDeletingKinematicActor
 
bool bSkipResettingCom
 
FTransform COMPosition
 
uint8 GripID
 
FPhysicsConstraintHandle HandleData2
 
UObjectHandledObject
 UPROPERTY(BlueprintReadOnly, Category = "Settings")
 
FPhysicsActorHandle KinActorData2
 
FTransform LastPhysicsTransform
 
FLinearDriveConstraint LinConstraint
 
FTransform RootBoneRotation
 

Detailed Description

USTRUCT(BlueprintType, Category = "VRExpansionLibrary")

Definition at line 2176 of file VRBPDatatypes.h.

Constructor & Destructor Documentation

◆ FBPActorPhysicsHandleInformation()

FBPActorPhysicsHandleInformation::FBPActorPhysicsHandleInformation ( )
inline

Definition at line 2202 of file VRBPDatatypes.h.

Member Function Documentation

◆ GENERATED_BODY()

FBPActorPhysicsHandleInformation::GENERATED_BODY ( )

◆ operator==() [1/2]

FORCEINLINE bool FBPActorPhysicsHandleInformation::operator== ( const FBPActorGripInformation & Other) const
inline

Definition at line 2219 of file VRBPDatatypes.h.

◆ operator==() [2/2]

FORCEINLINE bool FBPActorPhysicsHandleInformation::operator== ( const uint8 & Other) const
inline

Definition at line 2224 of file VRBPDatatypes.h.

Member Data Documentation

◆ AngConstraint

FAngularDriveConstraint FBPActorPhysicsHandleInformation::AngConstraint

Definition at line 2191 of file VRBPDatatypes.h.

◆ bInitiallySetup

bool FBPActorPhysicsHandleInformation::bInitiallySetup

Definition at line 2200 of file VRBPDatatypes.h.

◆ bIsPaused

bool FBPActorPhysicsHandleInformation::bIsPaused

Definition at line 2186 of file VRBPDatatypes.h.

◆ bSetCOM

bool FBPActorPhysicsHandleInformation::bSetCOM

Definition at line 2197 of file VRBPDatatypes.h.

◆ bSkipDeletingKinematicActor

bool FBPActorPhysicsHandleInformation::bSkipDeletingKinematicActor

Definition at line 2199 of file VRBPDatatypes.h.

◆ bSkipResettingCom

bool FBPActorPhysicsHandleInformation::bSkipResettingCom

Definition at line 2198 of file VRBPDatatypes.h.

◆ COMPosition

FTransform FBPActorPhysicsHandleInformation::COMPosition

Definition at line 2194 of file VRBPDatatypes.h.

◆ GripID

uint8 FBPActorPhysicsHandleInformation::GripID

Definition at line 2185 of file VRBPDatatypes.h.

◆ HandleData2

FPhysicsConstraintHandle FBPActorPhysicsHandleInformation::HandleData2

Definition at line 2189 of file VRBPDatatypes.h.

◆ HandledObject

UObject* FBPActorPhysicsHandleInformation::HandledObject
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "Settings")

Definition at line 2184 of file VRBPDatatypes.h.

◆ KinActorData2

FPhysicsActorHandle FBPActorPhysicsHandleInformation::KinActorData2

Definition at line 2188 of file VRBPDatatypes.h.

◆ LastPhysicsTransform

FTransform FBPActorPhysicsHandleInformation::LastPhysicsTransform

Definition at line 2193 of file VRBPDatatypes.h.

◆ LinConstraint

FLinearDriveConstraint FBPActorPhysicsHandleInformation::LinConstraint

Definition at line 2190 of file VRBPDatatypes.h.

◆ RootBoneRotation

FTransform FBPActorPhysicsHandleInformation::RootBoneRotation

Definition at line 2195 of file VRBPDatatypes.h.


The documentation for this struct was generated from the following file: