USTRUCT(BlueprintType, Category = "VRExpansionLibrary")
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#include <VRBPDatatypes.h>
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FBPAdvancedPhysicsHandleAxisSettings | SlerpSettings |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Angular Constraint Settings")
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FBPAdvancedPhysicsHandleAxisSettings | SwingSettings |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Angular Constraint Settings")
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FBPAdvancedPhysicsHandleAxisSettings | TwistSettings |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Angular Constraint Settings")
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FBPAdvancedPhysicsHandleAxisSettings | XAxisSettings |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Linear Constraint Settings")
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FBPAdvancedPhysicsHandleAxisSettings | YAxisSettings |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Linear Constraint Settings")
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FBPAdvancedPhysicsHandleAxisSettings | ZAxisSettings |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Linear Constraint Settings")
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USTRUCT(BlueprintType, Category = "VRExpansionLibrary")
Definition at line 2314 of file VRBPDatatypes.h.
◆ FillFrom()
◆ FillTo()
◆ GENERATED_BODY()
FBPAdvancedPhysicsHandleSettings::GENERATED_BODY |
( |
| ) |
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◆ SlerpSettings
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Angular Constraint Settings")
Definition at line 2349 of file VRBPDatatypes.h.
◆ SwingSettings
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Angular Constraint Settings")
Definition at line 2365 of file VRBPDatatypes.h.
◆ TwistSettings
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Angular Constraint Settings")
Definition at line 2357 of file VRBPDatatypes.h.
◆ XAxisSettings
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Linear Constraint Settings")
Definition at line 2325 of file VRBPDatatypes.h.
◆ YAxisSettings
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Linear Constraint Settings")
Definition at line 2333 of file VRBPDatatypes.h.
◆ ZAxisSettings
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Linear Constraint Settings")
Definition at line 2341 of file VRBPDatatypes.h.
The documentation for this struct was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/VRExpansionPlugin/VRExpansionPlugin/Source/VRExpansionPlugin/Public/VRBPDatatypes.h