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FBPAdvancedPhysicsHandleSettings Struct ReferenceBlueprintType

USTRUCT(BlueprintType, Category = "VRExpansionLibrary") More...

#include <VRBPDatatypes.h>

Public Member Functions

bool FillFrom (FBPActorPhysicsHandleInformation *HandleInfo)
 
bool FillTo (FBPActorPhysicsHandleInformation *HandleInfo) const
 
 GENERATED_BODY ()
 

Public Attributes

FBPAdvancedPhysicsHandleAxisSettings SlerpSettings
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Angular Constraint Settings")
 
FBPAdvancedPhysicsHandleAxisSettings SwingSettings
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Angular Constraint Settings")
 
FBPAdvancedPhysicsHandleAxisSettings TwistSettings
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Angular Constraint Settings")
 
FBPAdvancedPhysicsHandleAxisSettings XAxisSettings
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Linear Constraint Settings")
 
FBPAdvancedPhysicsHandleAxisSettings YAxisSettings
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Linear Constraint Settings")
 
FBPAdvancedPhysicsHandleAxisSettings ZAxisSettings
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Linear Constraint Settings")
 

Detailed Description

USTRUCT(BlueprintType, Category = "VRExpansionLibrary")

Definition at line 2314 of file VRBPDatatypes.h.

Member Function Documentation

◆ FillFrom()

bool FBPAdvancedPhysicsHandleSettings::FillFrom ( FBPActorPhysicsHandleInformation * HandleInfo)
inline

Definition at line 2371 of file VRBPDatatypes.h.

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◆ FillTo()

bool FBPAdvancedPhysicsHandleSettings::FillTo ( FBPActorPhysicsHandleInformation * HandleInfo) const
inline

Definition at line 2387 of file VRBPDatatypes.h.

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◆ GENERATED_BODY()

FBPAdvancedPhysicsHandleSettings::GENERATED_BODY ( )

Member Data Documentation

◆ SlerpSettings

FBPAdvancedPhysicsHandleAxisSettings FBPAdvancedPhysicsHandleSettings::SlerpSettings
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Angular Constraint Settings")

Definition at line 2349 of file VRBPDatatypes.h.

◆ SwingSettings

FBPAdvancedPhysicsHandleAxisSettings FBPAdvancedPhysicsHandleSettings::SwingSettings
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Angular Constraint Settings")

Definition at line 2365 of file VRBPDatatypes.h.

◆ TwistSettings

FBPAdvancedPhysicsHandleAxisSettings FBPAdvancedPhysicsHandleSettings::TwistSettings
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Angular Constraint Settings")

Definition at line 2357 of file VRBPDatatypes.h.

◆ XAxisSettings

FBPAdvancedPhysicsHandleAxisSettings FBPAdvancedPhysicsHandleSettings::XAxisSettings
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Linear Constraint Settings")

Definition at line 2325 of file VRBPDatatypes.h.

◆ YAxisSettings

FBPAdvancedPhysicsHandleAxisSettings FBPAdvancedPhysicsHandleSettings::YAxisSettings
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Linear Constraint Settings")

Definition at line 2333 of file VRBPDatatypes.h.

◆ ZAxisSettings

FBPAdvancedPhysicsHandleAxisSettings FBPAdvancedPhysicsHandleSettings::ZAxisSettings
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Linear Constraint Settings")

Definition at line 2341 of file VRBPDatatypes.h.


The documentation for this struct was generated from the following file: