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FBPSecondaryGripInfo Struct ReferenceBlueprintType

USTRUCT(BlueprintType, Category = "VRExpansionLibrary") More...

#include <VRBPDatatypes.h>

Public Member Functions

 FBPSecondaryGripInfo ()
 
void ClearNonReppingItems ()
 
 GENERATED_BODY ()
 
bool NetSerialize (FArchive &Ar, class UPackageMap *Map, bool &bOutSuccess)
 
FORCEINLINE FBPSecondaryGripInfoRepCopy (const FBPSecondaryGripInfo &Other)
 

Public Attributes

bool bHasSecondaryAttachment
 UPROPERTY(BlueprintReadOnly, Category = "SecondaryGripInfo")
 
bool bIsSlotGrip
 UPROPERTY(BlueprintReadWrite, Category = "SecondaryGripInfo")
 
float curLerp
 
EGripLerpState GripLerpState
 
FVector LastRelativeLocation
 
float LerpToRate
 UPROPERTY()
 
USceneComponentSecondaryAttachment
 UPROPERTY(BlueprintReadOnly, Category = "SecondaryGripInfo")
 
float SecondaryGripDistance
 UPROPERTY(BlueprintReadOnly, NotReplicated, Category = "SecondaryGripInfo")
 
FTransform_NetQuantize SecondaryRelativeTransform
 UPROPERTY(BlueprintReadOnly, Category = "SecondaryGripInfo")
 
FName SecondarySlotName
 UPROPERTY(BlueprintReadWrite, Category = "SecondaryGripInfo")
 

Detailed Description

USTRUCT(BlueprintType, Category = "VRExpansionLibrary")

Definition at line 1479 of file VRBPDatatypes.h.

Constructor & Destructor Documentation

◆ FBPSecondaryGripInfo()

FBPSecondaryGripInfo::FBPSecondaryGripInfo ( )
inline

Definition at line 1544 of file VRBPDatatypes.h.

Member Function Documentation

◆ ClearNonReppingItems()

void FBPSecondaryGripInfo::ClearNonReppingItems ( )
inline

Definition at line 1537 of file VRBPDatatypes.h.

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◆ GENERATED_BODY()

FBPSecondaryGripInfo::GENERATED_BODY ( )

◆ NetSerialize()

bool FBPSecondaryGripInfo::NetSerialize ( FArchive & Ar,
class UPackageMap * Map,
bool & bOutSuccess )
inline

Network serialization

Definition at line 1576 of file VRBPDatatypes.h.

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◆ RepCopy()

FORCEINLINE FBPSecondaryGripInfo & FBPSecondaryGripInfo::RepCopy ( const FBPSecondaryGripInfo & Other)
inline

Definition at line 1559 of file VRBPDatatypes.h.

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Member Data Documentation

◆ bHasSecondaryAttachment

bool FBPSecondaryGripInfo::bHasSecondaryAttachment
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "SecondaryGripInfo")

Definition at line 1489 of file VRBPDatatypes.h.

◆ bIsSlotGrip

bool FBPSecondaryGripInfo::bIsSlotGrip
BlueprintReadWrite

UPROPERTY(BlueprintReadWrite, Category = "SecondaryGripInfo")

Definition at line 1507 of file VRBPDatatypes.h.

◆ curLerp

float FBPSecondaryGripInfo::curLerp

Definition at line 1532 of file VRBPDatatypes.h.

◆ GripLerpState

EGripLerpState FBPSecondaryGripInfo::GripLerpState

Definition at line 1531 of file VRBPDatatypes.h.

◆ LastRelativeLocation

FVector FBPSecondaryGripInfo::LastRelativeLocation

Definition at line 1535 of file VRBPDatatypes.h.

◆ LerpToRate

float FBPSecondaryGripInfo::LerpToRate

UPROPERTY()

Definition at line 1520 of file VRBPDatatypes.h.

◆ SecondaryAttachment

USceneComponent* FBPSecondaryGripInfo::SecondaryAttachment
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "SecondaryGripInfo")

Definition at line 1495 of file VRBPDatatypes.h.

◆ SecondaryGripDistance

float FBPSecondaryGripInfo::SecondaryGripDistance
NotReplicatedBlueprintReadOnly

UPROPERTY(BlueprintReadOnly, NotReplicated, Category = "SecondaryGripInfo")

Definition at line 1528 of file VRBPDatatypes.h.

◆ SecondaryRelativeTransform

FTransform_NetQuantize FBPSecondaryGripInfo::SecondaryRelativeTransform
BlueprintReadOnly

UPROPERTY(BlueprintReadOnly, Category = "SecondaryGripInfo")

Definition at line 1501 of file VRBPDatatypes.h.

◆ SecondarySlotName

FName FBPSecondaryGripInfo::SecondarySlotName
BlueprintReadWrite

UPROPERTY(BlueprintReadWrite, Category = "SecondaryGripInfo")

Definition at line 1513 of file VRBPDatatypes.h.


The documentation for this struct was generated from the following file: