USTRUCT(BlueprintType, Category = "VRExpansionLibrary")
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#include <VRBPDatatypes.h>
USTRUCT(BlueprintType, Category = "VRExpansionLibrary")
Definition at line 1479 of file VRBPDatatypes.h.
◆ FBPSecondaryGripInfo()
FBPSecondaryGripInfo::FBPSecondaryGripInfo |
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inline |
◆ ClearNonReppingItems()
void FBPSecondaryGripInfo::ClearNonReppingItems |
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inline |
◆ GENERATED_BODY()
FBPSecondaryGripInfo::GENERATED_BODY |
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◆ NetSerialize()
bool FBPSecondaryGripInfo::NetSerialize |
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FArchive & | Ar, |
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class UPackageMap * | Map, |
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bool & | bOutSuccess ) |
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inline |
◆ RepCopy()
◆ bHasSecondaryAttachment
bool FBPSecondaryGripInfo::bHasSecondaryAttachment |
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BlueprintReadOnly |
UPROPERTY(BlueprintReadOnly, Category = "SecondaryGripInfo")
Definition at line 1489 of file VRBPDatatypes.h.
◆ bIsSlotGrip
bool FBPSecondaryGripInfo::bIsSlotGrip |
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BlueprintReadWrite |
UPROPERTY(BlueprintReadWrite, Category = "SecondaryGripInfo")
Definition at line 1507 of file VRBPDatatypes.h.
◆ curLerp
float FBPSecondaryGripInfo::curLerp |
◆ GripLerpState
◆ LastRelativeLocation
FVector FBPSecondaryGripInfo::LastRelativeLocation |
◆ LerpToRate
float FBPSecondaryGripInfo::LerpToRate |
◆ SecondaryAttachment
UPROPERTY(BlueprintReadOnly, Category = "SecondaryGripInfo")
Definition at line 1495 of file VRBPDatatypes.h.
◆ SecondaryGripDistance
float FBPSecondaryGripInfo::SecondaryGripDistance |
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BlueprintReadOnlyNotReplicated |
UPROPERTY(BlueprintReadOnly, NotReplicated, Category = "SecondaryGripInfo")
Definition at line 1528 of file VRBPDatatypes.h.
◆ SecondaryRelativeTransform
UPROPERTY(BlueprintReadOnly, Category = "SecondaryGripInfo")
Definition at line 1501 of file VRBPDatatypes.h.
◆ SecondarySlotName
FName FBPSecondaryGripInfo::SecondarySlotName |
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BlueprintReadWrite |
UPROPERTY(BlueprintReadWrite, Category = "SecondaryGripInfo")
Definition at line 1513 of file VRBPDatatypes.h.
The documentation for this struct was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/VRExpansionPlugin/VRExpansionPlugin/Source/VRExpansionPlugin/Public/VRBPDatatypes.h