USTRUCT(BlueprintType, Category = "VRExpansionLibrary|TransformNetQuantize", meta = (HasNativeMake = "VRExpansionPlugin.VRExpansionFunctionLibrary.MakeTransform_NetQuantize", HasNativeBreak = "VRExpansionPlugin.VRExpansionFunctionLibrary.BreakTransform_NetQuantize"))
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#include <VRBPDatatypes.h>
USTRUCT(BlueprintType, Category = "VRExpansionLibrary|TransformNetQuantize", meta = (HasNativeMake = "VRExpansionPlugin.VRExpansionFunctionLibrary.MakeTransform_NetQuantize", HasNativeBreak = "VRExpansionPlugin.VRExpansionFunctionLibrary.BreakTransform_NetQuantize"))
Definition at line 593 of file VRBPDatatypes.h.
◆ FTransform_NetQuantize() [1/10]
FORCEINLINE FTransform_NetQuantize::FTransform_NetQuantize |
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◆ FTransform_NetQuantize() [2/10]
FORCEINLINE FTransform_NetQuantize::FTransform_NetQuantize |
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ENoInit | Init | ) |
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inlineexplicit |
◆ FTransform_NetQuantize() [3/10]
FORCEINLINE FTransform_NetQuantize::FTransform_NetQuantize |
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const FVector & | InTranslation | ) |
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inlineexplicit |
◆ FTransform_NetQuantize() [4/10]
FORCEINLINE FTransform_NetQuantize::FTransform_NetQuantize |
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const FQuat & | InRotation | ) |
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inlineexplicit |
◆ FTransform_NetQuantize() [5/10]
FORCEINLINE FTransform_NetQuantize::FTransform_NetQuantize |
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const FRotator & | InRotation | ) |
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inlineexplicit |
◆ FTransform_NetQuantize() [6/10]
FORCEINLINE FTransform_NetQuantize::FTransform_NetQuantize |
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const FQuat & | InRotation, |
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const FVector & | InTranslation, |
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const FVector & | InScale3D = FVector::OneVector ) |
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◆ FTransform_NetQuantize() [7/10]
FORCEINLINE FTransform_NetQuantize::FTransform_NetQuantize |
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const FRotator & | InRotation, |
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const FVector & | InTranslation, |
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const FVector & | InScale3D = FVector::OneVector ) |
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◆ FTransform_NetQuantize() [8/10]
FORCEINLINE FTransform_NetQuantize::FTransform_NetQuantize |
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const FTransform & | InTransform | ) |
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inline |
◆ FTransform_NetQuantize() [9/10]
FORCEINLINE FTransform_NetQuantize::FTransform_NetQuantize |
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const FMatrix & | InMatrix | ) |
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inlineexplicit |
◆ FTransform_NetQuantize() [10/10]
FORCEINLINE FTransform_NetQuantize::FTransform_NetQuantize |
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const FVector & | InX, |
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const FVector & | InY, |
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const FVector & | InZ, |
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const FVector & | InTranslation ) |
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◆ GENERATED_USTRUCT_BODY()
FTransform_NetQuantize::GENERATED_USTRUCT_BODY |
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◆ NetSerialize()
bool FTransform_NetQuantize::NetSerialize |
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FArchive & | Ar, |
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class UPackageMap * | Map, |
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bool & | bOutSuccess ) |
◆ SerializeQuat_SmallestThree()
template<uint32 bits>
static bool FTransform_NetQuantize::SerializeQuat_SmallestThree |
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FArchive & | Ar, |
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FQuat & | InQuat ) |
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inlinestatic |
The documentation for this struct was generated from the following files:
- SDKDemo/Plugins/UnrealEngineSDK/VRExpansionPlugin/VRExpansionPlugin/Source/VRExpansionPlugin/Public/VRBPDatatypes.h
- SDKDemo/Plugins/UnrealEngineSDK/VRExpansionPlugin/VRExpansionPlugin/Source/VRExpansionPlugin/Private/VRBPDatatypes.cpp