A Demo Project for the UnrealEngineSDK
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USTRUCT(BlueprintType, Category = "VRExpansionLibrary") More...
#include <VRBPDatatypes.h>
Public Member Functions | |
FBPAdvGripPhysicsSettings () | |
GENERATED_BODY () | |
bool | NetSerialize (FArchive &Ar, class UPackageMap *Map, bool &bOutSuccess) |
FORCEINLINE bool | operator!= (const FBPAdvGripPhysicsSettings &Other) const |
FORCEINLINE bool | operator== (const FBPAdvGripPhysicsSettings &Other) const |
Public Attributes | |
float | AngularDamping |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUseCustomAngularValues", ClampMin = "0.000", UIMin = "0.000")) | |
float | AngularMaxForceCoefficient |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"), meta = (ClampMin = "0.00", UIMin = "0.00", ClampMax = "256.00", UIMax = "256.00")) | |
float | AngularStiffness |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUseCustomAngularValues", ClampMin = "0.000", UIMin = "0.000")) | |
bool | bSkipSettingSimulating |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings")) | |
bool | bTurnOffGravityDuringGrip |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings")) | |
bool | bUseCustomAngularValues |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings")) | |
bool | bUsePhysicsSettings |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings") | |
float | LinearMaxForceCoefficient |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"), meta = (ClampMin = "0.00", UIMin = "0.00", ClampMax = "256.00", UIMax = "256.00")) | |
EPhysicsGripConstraintType | PhysicsConstraintType |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings")) | |
EPhysicsGripCOMType | PhysicsGripLocationSettings |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings")) | |
USTRUCT(BlueprintType, Category = "VRExpansionLibrary")
Definition at line 1229 of file VRBPDatatypes.h.
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inline |
Definition at line 1315 of file VRBPDatatypes.h.
FBPAdvGripPhysicsSettings::GENERATED_BODY | ( | ) |
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inline |
Network serialization
Definition at line 1362 of file VRBPDatatypes.h.
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inline |
FMath::IsNearlyEqual(MaxForce, Other.MaxForce)
Definition at line 1345 of file VRBPDatatypes.h.
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inline |
Definition at line 1329 of file VRBPDatatypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUseCustomAngularValues", ClampMin = "0.000", UIMin = "0.000"))
Definition at line 1313 of file VRBPDatatypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"), meta = (ClampMin = "0.00", UIMin = "0.00", ClampMax = "256.00", UIMax = "256.00"))
Definition at line 1291 of file VRBPDatatypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUseCustomAngularValues", ClampMin = "0.000", UIMin = "0.000"))
Definition at line 1306 of file VRBPDatatypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))
Definition at line 1271 of file VRBPDatatypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))
Definition at line 1263 of file VRBPDatatypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))
Definition at line 1299 of file VRBPDatatypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings")
Definition at line 1239 of file VRBPDatatypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"), meta = (ClampMin = "0.00", UIMin = "0.00", ClampMax = "256.00", UIMax = "256.00"))
Definition at line 1281 of file VRBPDatatypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))
Definition at line 1247 of file VRBPDatatypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))
Definition at line 1255 of file VRBPDatatypes.h.