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FBPAdvGripPhysicsSettings Struct ReferenceBlueprintType

USTRUCT(BlueprintType, Category = "VRExpansionLibrary") More...

#include <VRBPDatatypes.h>

Public Member Functions

 FBPAdvGripPhysicsSettings ()
 
 GENERATED_BODY ()
 
bool NetSerialize (FArchive &Ar, class UPackageMap *Map, bool &bOutSuccess)
 
FORCEINLINE bool operator!= (const FBPAdvGripPhysicsSettings &Other) const
 
FORCEINLINE bool operator== (const FBPAdvGripPhysicsSettings &Other) const
 

Public Attributes

float AngularDamping
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUseCustomAngularValues", ClampMin = "0.000", UIMin = "0.000"))
 
float AngularMaxForceCoefficient
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"), meta = (ClampMin = "0.00", UIMin = "0.00", ClampMax = "256.00", UIMax = "256.00"))
 
float AngularStiffness
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUseCustomAngularValues", ClampMin = "0.000", UIMin = "0.000"))
 
bool bSkipSettingSimulating
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))
 
bool bTurnOffGravityDuringGrip
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))
 
bool bUseCustomAngularValues
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))
 
bool bUsePhysicsSettings
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings")
 
float LinearMaxForceCoefficient
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"), meta = (ClampMin = "0.00", UIMin = "0.00", ClampMax = "256.00", UIMax = "256.00"))
 
EPhysicsGripConstraintType PhysicsConstraintType
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))
 
EPhysicsGripCOMType PhysicsGripLocationSettings
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))
 

Detailed Description

USTRUCT(BlueprintType, Category = "VRExpansionLibrary")

Definition at line 1229 of file VRBPDatatypes.h.

Constructor & Destructor Documentation

◆ FBPAdvGripPhysicsSettings()

FBPAdvGripPhysicsSettings::FBPAdvGripPhysicsSettings ( )
inline

Definition at line 1315 of file VRBPDatatypes.h.

Member Function Documentation

◆ GENERATED_BODY()

FBPAdvGripPhysicsSettings::GENERATED_BODY ( )

◆ NetSerialize()

bool FBPAdvGripPhysicsSettings::NetSerialize ( FArchive & Ar,
class UPackageMap * Map,
bool & bOutSuccess )
inline

Network serialization

Definition at line 1362 of file VRBPDatatypes.h.

◆ operator!=()

FORCEINLINE bool FBPAdvGripPhysicsSettings::operator!= ( const FBPAdvGripPhysicsSettings & Other) const
inline

FMath::IsNearlyEqual(MaxForce, Other.MaxForce)

Definition at line 1345 of file VRBPDatatypes.h.

◆ operator==()

FORCEINLINE bool FBPAdvGripPhysicsSettings::operator== ( const FBPAdvGripPhysicsSettings & Other) const
inline

Definition at line 1329 of file VRBPDatatypes.h.

Member Data Documentation

◆ AngularDamping

float FBPAdvGripPhysicsSettings::AngularDamping
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUseCustomAngularValues", ClampMin = "0.000", UIMin = "0.000"))

Definition at line 1313 of file VRBPDatatypes.h.

◆ AngularMaxForceCoefficient

float FBPAdvGripPhysicsSettings::AngularMaxForceCoefficient
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"), meta = (ClampMin = "0.00", UIMin = "0.00", ClampMax = "256.00", UIMax = "256.00"))

Definition at line 1291 of file VRBPDatatypes.h.

◆ AngularStiffness

float FBPAdvGripPhysicsSettings::AngularStiffness
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUseCustomAngularValues", ClampMin = "0.000", UIMin = "0.000"))

Definition at line 1306 of file VRBPDatatypes.h.

◆ bSkipSettingSimulating

bool FBPAdvGripPhysicsSettings::bSkipSettingSimulating
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))

Definition at line 1271 of file VRBPDatatypes.h.

◆ bTurnOffGravityDuringGrip

bool FBPAdvGripPhysicsSettings::bTurnOffGravityDuringGrip
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))

Definition at line 1263 of file VRBPDatatypes.h.

◆ bUseCustomAngularValues

bool FBPAdvGripPhysicsSettings::bUseCustomAngularValues
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))

Definition at line 1299 of file VRBPDatatypes.h.

◆ bUsePhysicsSettings

bool FBPAdvGripPhysicsSettings::bUsePhysicsSettings
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings")

Definition at line 1239 of file VRBPDatatypes.h.

◆ LinearMaxForceCoefficient

float FBPAdvGripPhysicsSettings::LinearMaxForceCoefficient
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"), meta = (ClampMin = "0.00", UIMin = "0.00", ClampMax = "256.00", UIMax = "256.00"))

Definition at line 1281 of file VRBPDatatypes.h.

◆ PhysicsConstraintType

EPhysicsGripConstraintType FBPAdvGripPhysicsSettings::PhysicsConstraintType
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))

Definition at line 1247 of file VRBPDatatypes.h.

◆ PhysicsGripLocationSettings

EPhysicsGripCOMType FBPAdvGripPhysicsSettings::PhysicsGripLocationSettings
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PhysicsSettings", meta = (editcondition = "bUsePhysicsSettings"))

Definition at line 1255 of file VRBPDatatypes.h.


The documentation for this struct was generated from the following file: