4#include "UObject/ObjectMacros.h"
5#include "UObject/Interface.h"
7UVRGripInterface::UVRGripInterface(
const class FObjectInitializer& ObjectInitializer)
8 : Super(ObjectInitializer)
virtual void Native_NotifyThrowGripDelegates(UGripMotionControllerComponent *Controller, bool bGripped, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false)
UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = MotionController)