13 TArray<TWeakObjectPtr<UObject>> ObjectsBeingCustomized;
14 DetailBuilder.GetObjectsBeingCustomized(ObjectsBeingCustomized);
16 if (ObjectsBeingCustomized.Num() != 1)
21 UClass* DialogueClass = UDlgDialogue::StaticClass();
28 IDetailCategoryBuilder& DataCategory = DetailBuilder.EditCategory(TEXT(
"DialogueData"));
29 DataCategory.InitiallyCollapsed(
false);