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MM_AOEffectMasked.h
Go to the documentation of this file.
1
#pragma once
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class
MM_AOEffectMasked
:
public
UMaterial
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{
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public
:
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float
GlowColor
;
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float
ChannelMap
;
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float
NormalMap
;
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float
ColorMap
;
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private
:
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void
MM_AOEffectMasked
();
//"MI AOWarehouse Trim MSK"
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};
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MM_AOEffectMasked
A material with 1 graphs.
Definition
MM_AOEffectMasked.h:14
MM_AOEffectMasked::NormalMap
float NormalMap
Definition
MM_AOEffectMasked.h:18
MM_AOEffectMasked::ChannelMap
float ChannelMap
Definition
MM_AOEffectMasked.h:17
MM_AOEffectMasked::GlowColor
float GlowColor
Definition
MM_AOEffectMasked.h:16
MM_AOEffectMasked::ColorMap
float ColorMap
Definition
MM_AOEffectMasked.h:19
MM_AOEffectMasked::MM_AOEffectMasked
void MM_AOEffectMasked()
UMaterial
documentation
generated
PixoTutorial
PixoPKGs
CP_Warehouse_ENV
Materials
MM_AOEffectMasked.h
Generated
Wed Oct 9 2024 19:52:52
by Doxygen version
1.10.0