A Demo Project for the UnrealEngineSDK
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VRLogComponent.h File Reference
#include "CoreMinimal.h"
#include "Engine/Canvas.h"
#include "Engine/TextureRenderTarget2D.h"
#include "Engine/Console.h"
#include "Containers/UnrealString.h"
#include "Core/Public/Misc/OutputDeviceHelper.h"
#include "VRLogComponent.generated.h"
Include dependency graph for VRLogComponent.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  FVRLogMessage
 
class  FVROutputLogHistory
 
class  UVRLogComponent
 UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) More...
 

Enumerations

enum class  EBPVRConsoleDrawType : uint8 { VRConsole_Draw_ConsoleOnly , VRConsole_Draw_OutputLogOnly }
 UENUM(BlueprintType) More...
 

Enumeration Type Documentation

◆ EBPVRConsoleDrawType

enum class EBPVRConsoleDrawType : uint8
strongBlueprintType

UENUM(BlueprintType)

Enumerator
VRConsole_Draw_ConsoleOnly 
VRConsole_Draw_OutputLogOnly 

Definition at line 20 of file VRLogComponent.h.