#include <VRLogComponent.h>
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bool | CreateLogMessages (const TCHAR *V, ELogVerbosity::Type Verbosity, const class FName &Category, TArray< TSharedPtr< FVRLogMessage > > &OutMessages) |
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virtual void | Serialize (const TCHAR *V, ELogVerbosity::Type Verbosity, const class FName &Category) override |
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This class is to capture all log output even if the log window is closed
Definition at line 58 of file VRLogComponent.h.
◆ FVROutputLogHistory()
FVROutputLogHistory::FVROutputLogHistory |
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◆ ~FVROutputLogHistory()
FVROutputLogHistory::~FVROutputLogHistory |
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◆ CreateLogMessages()
bool FVROutputLogHistory::CreateLogMessages |
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const TCHAR * | V, |
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ELogVerbosity::Type | Verbosity, |
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const class FName & | Category, |
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TArray< TSharedPtr< FVRLogMessage > > & | OutMessages ) |
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◆ GetMessages()
const TArray< TSharedPtr< FVRLogMessage > > & FVROutputLogHistory::GetMessages |
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const |
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◆ Serialize()
virtual void FVROutputLogHistory::Serialize |
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const TCHAR * | V, |
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ELogVerbosity::Type | Verbosity, |
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const class FName & | Category ) |
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inlineoverrideprotectedvirtual |
◆ bIsDirty
bool FVROutputLogHistory::bIsDirty |
◆ MaxLineLength
int32 FVROutputLogHistory::MaxLineLength |
◆ MaxStoredMessages
int32 FVROutputLogHistory::MaxStoredMessages |
◆ Messages
TArray< TSharedPtr<FVRLogMessage> > FVROutputLogHistory::Messages |
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private |
All log messages since this module has been started
Definition at line 192 of file VRLogComponent.h.
The documentation for this class was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/VRExpansionPlugin/VRExpansionPlugin/Source/VRExpansionPlugin/Public/Misc/VRLogComponent.h