A Demo Project for the UnrealEngineSDK
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MI_Drywall.h
Go to the documentation of this file.
1#pragma once
13class MI_Drywall : public UMaterial
14{
15public:
18 float ColorMap;
19 float ChannelMap;
20 float NormalMap;
21
22private:
579 void MI_Drywall(); //"MI Dark Drywall"
580};
581
A material with 1 graphs.
Definition MI_Drywall.h:14
float ColorOverlay
Definition MI_Drywall.h:16
float ChannelMap
Definition MI_Drywall.h:19
void MI_Drywall()
float NormalMap
Definition MI_Drywall.h:20
float ColorMap
Definition MI_Drywall.h:18
float EmissiveColor
Definition MI_Drywall.h:17