A Demo Project for the UnrealEngineSDK
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#include "VRBPDatatypes.h"
Go to the source code of this file.
Namespaces | |
namespace | VRDataTypeCVARs |
Functions | |
FAutoConsoleVariableRef | VRDataTypeCVARs::CVarRepHighPrecisionTransforms (TEXT("vrexp.RepHighPrecisionTransforms"), RepHighPrecisionTransforms, TEXT("0: Disable, 1: Enable"), ECVF_Default) |
Variables | |
static int32 | VRDataTypeCVARs::RepHighPrecisionTransforms = 0 |