A Demo Project for the UnrealEngineSDK
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GameManager.h File Reference
#include "CoreMinimal.h"
#include "PixoVRCharacter.h"
#include "EventSystem/BaseManager.h"
#include "Managers/SoundManager.h"
#include "Story/StoryManager.h"
#include "Story/StoryScript.h"
#include "GameManager.generated.h"
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Classes

class  UGameManager
 Manager for managing player experience, accepts various events such as player teleportation, and can be expanded with properties that allow access to actors on the level. More...