A Demo Project for the UnrealEngineSDK
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CheckButtonWidget.cpp
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1// Copyright(c) Pixo Group. All Rights Reserved.
2
4
6{
7 Super::NativeOnInitialized();
8
10}
11
13{
14 Super::ChangeButtonState(bState);
15
16 Border->SetVisibility(bState ? ESlateVisibility::Visible : ESlateVisibility::Collapsed);
17}
virtual void ChangeButtonState(const bool bState) override
Changes the state of the button .
UBorder * Border
UPROPERTY(BlueprintReadOnly, meta = (BindWidget))
virtual void NativeOnInitialized() override