A Demo Project for the UnrealEngineSDK
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ButtonWidget.h File Reference
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "Components/Border.h"
#include "Components/Button.h"
#include "Components/TextBlock.h"
#include "ButtonWidget.generated.h"
Include dependency graph for ButtonWidget.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  UButtonWidget
 Custom widget class representing a button. More...
 

Enumerations

enum class  ButtonType { BT_None , BT_CheckButton }
 UENUM() More...
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FClickEventDelegate, FText, ButtonName)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FClickEventSelfPtrDelegate, UButtonWidget *, ButtonObj)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams (FClickEventPtrDelegate, FText, ButtonName, int32, UID)
 

Enumeration Type Documentation

◆ ButtonType

enum class ButtonType
strong

UENUM()

Enumerator
BT_None 
BT_CheckButton 

Definition at line 24 of file ButtonWidget.h.

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [1/2]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FClickEventDelegate ,
FText ,
ButtonName  )

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [2/2]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FClickEventSelfPtrDelegate ,
UButtonWidget * ,
ButtonObj  )

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams()

DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams ( FClickEventPtrDelegate ,
FText ,
ButtonName ,
int32 ,
UID  )