A Demo Project for the UnrealEngineSDK
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VRExpansionEditor.h
Go to the documentation of this file.
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// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Runtime/Core/Public/Modules/ModuleInterface.h"
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#include "ComponentVisualizer.h"
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class
FVRExpansionEditorModule
:
public
IModuleInterface
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{
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public
:
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virtual
void
StartupModule
()
override
;
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virtual
void
ShutdownModule
()
override
;
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void
RegisterComponentVisualizer
(FName ComponentClassName, TSharedPtr<FComponentVisualizer> Visualizer);
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TArray<FName>
RegisteredComponentClassNames
;
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};
FVRExpansionEditorModule
Definition
VRExpansionEditor.h:10
FVRExpansionEditorModule::ShutdownModule
virtual void ShutdownModule() override
Definition
VRExpansionEditor.cpp:32
FVRExpansionEditorModule::StartupModule
virtual void StartupModule() override
Definition
VRExpansionEditor.cpp:14
FVRExpansionEditorModule::RegisteredComponentClassNames
TArray< FName > RegisteredComponentClassNames
Definition
VRExpansionEditor.h:18
FVRExpansionEditorModule::RegisterComponentVisualizer
void RegisterComponentVisualizer(FName ComponentClassName, TSharedPtr< FComponentVisualizer > Visualizer)
Definition
VRExpansionEditor.cpp:51
IModuleInterface
SDKDemo
Plugins
UnrealEngineSDK
VRExpansionPlugin
VRExpansionPlugin
Source
VRExpansionEditor
Public
VRExpansionEditor.h
Generated
Wed Oct 9 2024 19:52:55
by Doxygen version
1.10.0