A Demo Project for the UnrealEngineSDK
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FadeInAndFadeOutEvent.cpp
Go to the documentation of this file.
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// Copyright(c) Pixo Group. All Rights Reserved.
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#include "
EventSystem/Events/Fade/FadeInAndFadeOutEvent.h
"
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void
UFadeInAndFadeOutEvent::Initialize
(
APlayerController
* NewExecutor, TFunction<
void
()>&& NewFadeInCallback,
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TFunction<
void
()>&& NewFadeOutCallback,
float
NewFadeInDuration,
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float
NewFadeDelay,
float
NewFadeOutDuration)
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{
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Super::Initialize(NewExecutor);
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FadeInCallback
= NewFadeInCallback;
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FadeOutCallback
= NewFadeOutCallback;
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FadeInDuration
= NewFadeInDuration;
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FadeDelay
= NewFadeDelay;
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FadeOutDuration
= NewFadeOutDuration;
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}
FadeInAndFadeOutEvent.h
APlayerController
UFadeInAndFadeOutEvent::FadeInDuration
float FadeInDuration
UPROPERTY()
Definition
FadeInAndFadeOutEvent.h:35
UFadeInAndFadeOutEvent::FadeOutCallback
TFunction< void()> FadeOutCallback
Definition
FadeInAndFadeOutEvent.h:32
UFadeInAndFadeOutEvent::FadeInCallback
TFunction< void()> FadeInCallback
Definition
FadeInAndFadeOutEvent.h:31
UFadeInAndFadeOutEvent::FadeDelay
float FadeDelay
UPROPERTY()
Definition
FadeInAndFadeOutEvent.h:38
UFadeInAndFadeOutEvent::Initialize
void Initialize(APlayerController *NewExecutor, TFunction< void()> &&NewFadeInCallback, TFunction< void()> &&NewFadeOutCallback, float NewFadeInDuration, float NewFadeDelay, float NewFadeOutDuration)
Definition
FadeInAndFadeOutEvent.cpp:5
UFadeInAndFadeOutEvent::FadeOutDuration
float FadeOutDuration
UPROPERTY()
Definition
FadeInAndFadeOutEvent.h:41
SDKDemo
Plugins
UnrealEngineSDK
PixoCore
Source
PixoCore
Private
EventSystem
Events
Fade
FadeInAndFadeOutEvent.cpp
Generated
Wed Oct 9 2024 19:52:53
by Doxygen version
1.10.0