A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"
#include "Engine/Engine.h"
#include "VRGripScriptBase.h"
#include "GameFramework/WorldSettings.h"
#include "GripScripts/GS_Default.h"
#include "GS_Melee.generated.h"
Go to the source code of this file.
Classes | |
struct | FBPHitSurfaceProperties |
USTRUCT(BlueprintType, Category = "Lodging") More... | |
struct | FBPLodgeComponentInfo |
USTRUCT(BlueprintType, Category = "Lodging") More... | |
class | UGS_Melee |
UCLASS(NotBlueprintable, ClassGroup = (VRExpansionPlugin), hideCategories = TickSettings) More... | |
Enumerations | |
enum class | EVRMeleeComType : uint8 { VRPMELEECOM_Normal , VRPMELEECOM_BetweenHands , VRPMELEECOM_PrimaryHand } |
UENUM(BlueprintType) More... | |
enum class | EVRMeleePrimaryHandType : uint8 { VRPHAND_Rear , VRPHAND_Front , VRPHAND_Slotted } |
UENUM(BlueprintType) More... | |
enum class | EVRMeleeZoneType : uint8 { VRPMELLE_ZONETYPE_Stab , VRPMELLE_ZONETYPE_Hit , VRPMELLE_ZONETYPE_StabAndHit } |
UENUM(BlueprintType) More... | |
Functions | |
DECLARE_DYNAMIC_MULTICAST_DELEGATE_FourParams (FVROnMeleeInvalidHitSignature, AActor *, OtherActor, UPrimitiveComponent *, OtherComp, FVector, NormalImpulse, const FHitResult &, Hit) | |
DECLARE_DYNAMIC_MULTICAST_DELEGATE_SevenParams (FVROnMeleeOnHit, FBPLodgeComponentInfo, LogComponent, AActor *, OtherActor, UPrimitiveComponent *, OtherComp, ECollisionChannel, OtherCompCollisionChannel, FBPHitSurfaceProperties, HitSurfaceProperties, FVector, NormalImpulse, const FHitResult &, Hit) | |
DECLARE_DYNAMIC_MULTICAST_DELEGATE_SevenParams (FVROnMeleeShouldLodgeSignature, FBPLodgeComponentInfo, LogComponent, AActor *, OtherActor, UPrimitiveComponent *, OtherComp, ECollisionChannel, OtherCompCollisionChannel, FBPHitSurfaceProperties, HitSurfaceProperties, FVector, NormalImpulse, const FHitResult &, Hit) | |
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strongBlueprintType |
UENUM(BlueprintType)
Enumerator | |
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VRPMELEECOM_Normal | Metadata: |
VRPMELEECOM_BetweenHands | Metadata: |
VRPMELEECOM_PrimaryHand | Metadata: |
Definition at line 39 of file GS_Melee.h.
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strongBlueprintType |
UENUM(BlueprintType)
Enumerator | |
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VRPHAND_Rear | Metadata: |
VRPHAND_Front | Metadata: |
VRPHAND_Slotted | Metadata: |
Definition at line 56 of file GS_Melee.h.
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strongBlueprintType |
UENUM(BlueprintType)
Enumerator | |
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VRPMELLE_ZONETYPE_Stab | Metadata: |
VRPMELLE_ZONETYPE_Hit | Metadata: |
VRPMELLE_ZONETYPE_StabAndHit | Metadata: |
Definition at line 21 of file GS_Melee.h.
DECLARE_DYNAMIC_MULTICAST_DELEGATE_FourParams | ( | FVROnMeleeInvalidHitSignature | , |
AActor * | , | ||
OtherActor | , | ||
UPrimitiveComponent * | , | ||
OtherComp | , | ||
FVector | , | ||
NormalImpulse | , | ||
const FHitResult & | , | ||
Hit | ) |
DECLARE_DYNAMIC_MULTICAST_DELEGATE_SevenParams | ( | FVROnMeleeOnHit | , |
FBPLodgeComponentInfo | , | ||
LogComponent | , | ||
AActor * | , | ||
OtherActor | , | ||
UPrimitiveComponent * | , | ||
OtherComp | , | ||
ECollisionChannel | , | ||
OtherCompCollisionChannel | , | ||
FBPHitSurfaceProperties | , | ||
HitSurfaceProperties | , | ||
FVector | , | ||
NormalImpulse | , | ||
const FHitResult & | , | ||
Hit | ) |
DECLARE_DYNAMIC_MULTICAST_DELEGATE_SevenParams | ( | FVROnMeleeShouldLodgeSignature | , |
FBPLodgeComponentInfo | , | ||
LogComponent | , | ||
AActor * | , | ||
OtherActor | , | ||
UPrimitiveComponent * | , | ||
OtherComp | , | ||
ECollisionChannel | , | ||
OtherCompCollisionChannel | , | ||
FBPHitSurfaceProperties | , | ||
HitSurfaceProperties | , | ||
FVector | , | ||
NormalImpulse | , | ||
const FHitResult & | , | ||
Hit | ) |