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AGripableProp_Child_C.cpp
Go to the documentation of this file.
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#include "
AGripableProp_Child_C.h
"
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/*
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This is fake C++ that doxygen will parse for call graph entries.
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In this pseudo-C++, everything is a function and gets called
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if it's mentioned in a node graph. Doxygen parses it anyway!
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We use the URLs of the nodes to make this list.
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*/
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void
AGripableProp_Child_C::UserConstructionScript
()
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{
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AGripableProp_C::UserConstructionScript
();
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AGripableProp_Child_C::Cube_
();
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AGripableProp_Child_C::PropObject
();
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}
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void
AGripableProp_Child_C::Restore_Object_Position
()
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{
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AGripableProp_Child_C::BlockReturnTeleportation
();
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AGripableProp_Child_C::StartPosition
();
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}
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void
AGripableProp_Child_C::Reset
()
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{
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AGripableProp_Child_C::Reset_Activated_Timer
();
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}
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void
AGripableProp_Child_C::EventGraph
()
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{
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AGripableProp_Child_C::BlockReturnTeleportation
();
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AGripableProp_Child_C::Reset
();
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AGripableProp_Child_C::StartPosition
();
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}
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void
AGripableProp_Child_C::IsObjectActive
()
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{
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AGripableProp_Child_C::NewBlueprint
();
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}
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AGripableProp_Child_C.h
AGripableProp_C::UserConstructionScript
void UserConstructionScript()
Definition
AGripableProp_C.cpp:13
AGripableProp_Child_C::NewBlueprint
UNewBlueprint_C * NewBlueprint
New Blueprint.
Definition
AGripableProp_Child_C.h:15
AGripableProp_Child_C::PropObject
UStaticMeshComponent * PropObject
Prop Object.
Definition
AGripableProp_Child_C.h:17
AGripableProp_Child_C::StartPosition
FTransform StartPosition
Start Position.
Definition
AGripableProp_Child_C.h:20
AGripableProp_Child_C::Cube_
bool Cube_
Cube?
Definition
AGripableProp_Child_C.h:16
AGripableProp_Child_C::IsObjectActive
void IsObjectActive()
Definition
AGripableProp_Child_C.cpp:38
AGripableProp_Child_C::Reset
void Reset()
Definition
AGripableProp_Child_C.cpp:26
AGripableProp_Child_C::BlockReturnTeleportation
bool BlockReturnTeleportation
Block Return Teleportation.
Definition
AGripableProp_Child_C.h:22
AGripableProp_Child_C::UserConstructionScript
void UserConstructionScript()
Definition
AGripableProp_Child_C.cpp:13
AGripableProp_Child_C::Restore_Object_Position
void Restore_Object_Position()
Definition
AGripableProp_Child_C.cpp:20
AGripableProp_Child_C::EventGraph
void EventGraph()
Definition
AGripableProp_Child_C.cpp:31
AGripableProp_Child_C::Reset_Activated_Timer
FTimerHandle Reset_Activated_Timer
Reset Activated Timer.
Definition
AGripableProp_Child_C.h:21
documentation
generated
Game
Blueprints
InteractiveObjects
InteractiveShapes
AGripableProp_Child_C.cpp
Generated
Wed Oct 9 2024 19:52:50
by Doxygen version
1.10.0