A blueprint class with 2 graphs.
A blueprint class with 5 graphs.
UNewBlueprint_C * NewBlueprint
New Blueprint.
UStaticMeshComponent * PropObject
Prop Object.
FTransform StartPosition
Start Position.
TArray< int32 > TotalShapes
Total Shapes.
bool BlockReturnTeleportation
Block Return Teleportation.
void UserConstructionScript()
void Restore_Object_Position()
FTimerHandle Reset_Activated_Timer
Reset Activated Timer.
A blueprint class with 2 graphs.