A Demo Project for the UnrealEngineSDK
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AGripableProp_C.cpp
Go to the documentation of this file.
1
2#include "AGripableProp_C.h"
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4/*
5 This is fake C++ that doxygen will parse for call graph entries.
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7 In this pseudo-C++, everything is a function and gets called
8 if it's mentioned in a node graph. Doxygen parses it anyway!
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10 We use the URLs of the nodes to make this list.
11*/
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UStaticMeshComponent * PropObject
Prop Object.
TArray< int32 > TotalShapes
Total Shapes.