A Demo Project for the UnrealEngineSDK
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UAnimBP_EpicHand_Default_C.cpp
Go to the documentation of this file.
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4/*
5 This is fake C++ that doxygen will parse for call graph entries.
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7 In this pseudo-C++, everything is a function and gets called
8 if it's mentioned in a node graph. Doxygen parses it anyway!
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10 We use the URLs of the nodes to make this list.
11*/
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FFingerData NewFingerData
New Finger Data.
UAnimSequenceBase * CustomStretchedOpen
Custom Stretched Open.
UAnimSequenceBase * CustomClosed
Custom Closed.
UAnimSequenceBase * CustomOpened
Custom Opened.
EPixoVRGripState HandGrabType
Hand Grab Type.