A Demo Project for the UnrealEngineSDK
Loading...
Searching...
No Matches
VRGlobalSettings.h File Reference
#include "GameFramework/PlayerInput.h"
#include "GameFramework/InputSettings.h"
#include "VRBPDatatypes.h"
#include "GripScripts/GS_Melee.h"
#include "GripScripts/GS_GunTools.h"
#include "VRGlobalSettings.generated.h"
Include dependency graph for VRGlobalSettings.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  FActionMappingDetails
 USTRUCT(BlueprintType, Category = "VRGlobalSettings") More...
 
struct  FBPVRControllerProfile
 USTRUCT(BlueprintType, Category = "ControllerProfiles") More...
 
class  UVRGlobalSettings
 UCLASS(config = Engine, defaultconfig) More...
 

Variables

TArray< FInputAxisKeyMapping > AxisMappings
 

Variable Documentation

◆ AxisMappings

TArray<FInputAxisKeyMapping> AxisMappings

Definition at line 32 of file VRGlobalSettings.h.