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A Demo Project for the UnrealEngineSDK
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#include "PixoVRCharacter.h"#include "PixoVRInputAdapter.h"#include "CharacterTools/PixoVRCircleProgress.h"#include "CharacterTools/PixoVRTeleporter.h"#include "CharacterTools/PixoVRLaser.h"#include "CharacterTools/PixoVRLongHoldComponent.h"#include "CharacterTools/PixoVRWristMenu.h"#include "CharacterTools/WorkTools/PixoVRToolBase.h"#include "Components/BillboardComponent.h"#include "GameFramework/GameModeBase.h"#include "Grippables/GrippableActor.h"#include "Interfaces/GripResponseAnimationInterface.h"#include "Interfaces/HandAnimationInterface.h"#include "Interfaces/PixoCoreInterface.h"#include "Interfaces/PixoVRInteractiveObject.h"#include "Kismet/GameplayStatics.h"#include "Managers/HintManager.h"Go to the source code of this file.
Functions | |
| DEFINE_LOG_CATEGORY (LogPixoVRCharacter) | |
| DEFINE_LOG_CATEGORY | ( | LogPixoVRCharacter | ) |