A Demo Project for the UnrealEngineSDK
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#include "PixoVRCharacter.h"
#include "PixoVRInputAdapter.h"
#include "CharacterTools/PixoVRCircleProgress.h"
#include "CharacterTools/PixoVRTeleporter.h"
#include "CharacterTools/PixoVRLaser.h"
#include "CharacterTools/PixoVRLongHoldComponent.h"
#include "CharacterTools/PixoVRWristMenu.h"
#include "CharacterTools/WorkTools/PixoVRToolBase.h"
#include "Components/BillboardComponent.h"
#include "GameFramework/GameModeBase.h"
#include "Grippables/GrippableActor.h"
#include "Interfaces/GripResponseAnimationInterface.h"
#include "Interfaces/HandAnimationInterface.h"
#include "Interfaces/PixoCoreInterface.h"
#include "Interfaces/PixoVRInteractiveObject.h"
#include "Kismet/GameplayStatics.h"
#include "Managers/HintManager.h"
Go to the source code of this file.
Functions | |
DEFINE_LOG_CATEGORY (LogPixoVRCharacter) | |
DEFINE_LOG_CATEGORY | ( | LogPixoVRCharacter | ) |