A Demo Project for the UnrealEngineSDK
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PixoVRLaser.h File Reference
#include "CoreMinimal.h"
#include "Components/WidgetInteractionComponent.h"
#include "GameFramework/Actor.h"
#include "PixoVRLaser.generated.h"
Include dependency graph for PixoVRLaser.h:
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Go to the source code of this file.

Classes

class  APixoVRLaser
 Class for VR laser interaction. It can interact with widget buttons or actors derived from IPixoVRInteractionInterface. More...
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams (FLaserBeamActivated, APixoVRLaser *, Laser, bool, bActivated)
 
 DECLARE_LOG_CATEGORY_EXTERN (LogPixoVRLaser, Log, All)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams()

DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams ( FLaserBeamActivated ,
APixoVRLaser * ,
Laser ,
bool ,
bActivated  )

◆ DECLARE_LOG_CATEGORY_EXTERN()

DECLARE_LOG_CATEGORY_EXTERN ( LogPixoVRLaser ,
Log ,
All  )