A Demo Project for the UnrealEngineSDK
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MI_AOBreakerBox.h
Go to the documentation of this file.
1
#pragma once
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class
MI_AOBreakerBox
:
public
UMaterial
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{
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public
:
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float
GlowColor
;
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float
ChannelMap
;
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float
NormalMap
;
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private
:
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void
MI_AOBreakerBox
();
//"MI AOPersonel Door"
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};
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MI_AOBreakerBox
A material with 1 graphs.
Definition
MI_AOBreakerBox.h:14
MI_AOBreakerBox::ChannelMap
float ChannelMap
Definition
MI_AOBreakerBox.h:17
MI_AOBreakerBox::GlowColor
float GlowColor
Definition
MI_AOBreakerBox.h:16
MI_AOBreakerBox::NormalMap
float NormalMap
Definition
MI_AOBreakerBox.h:18
MI_AOBreakerBox::MI_AOBreakerBox
void MI_AOBreakerBox()
UMaterial
documentation
generated
PixoTutorial
PixoPKGs
CP_Warehouse_ENV
Materials
MI_AOBreakerBox.h
Generated
Wed Oct 9 2024 19:52:52
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