A Demo Project for the UnrealEngineSDK
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HighlightComponent.h File Reference
#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "HighlightComponent.generated.h"
Include dependency graph for HighlightComponent.h:
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Go to the source code of this file.

Classes

class  UHighlightComponent
 Component responsible for managing object highlighting. More...
 

Enumerations

enum class  EHighlightColor : uint8 {
  None = 0 , White = 250 , Blue = 251 , Green = 252 ,
  Yellow = 253 , Red = 254 , Pink = 255
}
 UENUM() More...
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE (FOnHighlightValueChanged)
 

Enumeration Type Documentation

◆ EHighlightColor

enum class EHighlightColor : uint8
strong

UENUM()

Enumerator
None 
White 
Blue 
Green 
Yellow 
Red 
Pink 

Definition at line 12 of file HighlightComponent.h.

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE()

DECLARE_DYNAMIC_MULTICAST_DELEGATE ( FOnHighlightValueChanged )