A Demo Project for the UnrealEngineSDK
|
#include "Engine/GameViewportClient.h"
#include "Engine/Engine.h"
#include "CoreMinimal.h"
#include "VRGameViewportClient.generated.h"
Go to the source code of this file.
Classes | |
class | UVRGameViewportClient |
UCLASS(Blueprintable) More... | |
Enumerations | |
enum class | EVRGameInputMethod : uint8 { GameInput_Default , GameInput_SharedKeyboardAndMouse , GameInput_KeyboardAndMouseToPlayer2 } |
UENUM(Blueprintable) More... | |
Functions | |
DECLARE_DYNAMIC_MULTICAST_DELEGATE (FVROnWindowCloseRequested) | |
|
strongBlueprintable |
UENUM(Blueprintable)
Enumerator | |
---|---|
GameInput_Default | |
GameInput_SharedKeyboardAndMouse | |
GameInput_KeyboardAndMouseToPlayer2 |
Definition at line 15 of file VRGameViewportClient.h.
DECLARE_DYNAMIC_MULTICAST_DELEGATE | ( | FVROnWindowCloseRequested | ) |