A Demo Project for the UnrealEngineSDK
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VRGameViewportClient.h File Reference
#include "Engine/GameViewportClient.h"
#include "Engine/Engine.h"
#include "CoreMinimal.h"
#include "VRGameViewportClient.generated.h"
Include dependency graph for VRGameViewportClient.h:

Go to the source code of this file.

Classes

class  UVRGameViewportClient
 UCLASS(Blueprintable) More...
 

Enumerations

enum class  EVRGameInputMethod : uint8 { GameInput_Default , GameInput_SharedKeyboardAndMouse , GameInput_KeyboardAndMouseToPlayer2 }
 UENUM(Blueprintable) More...
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE (FVROnWindowCloseRequested)
 

Enumeration Type Documentation

◆ EVRGameInputMethod

enum class EVRGameInputMethod : uint8
strongBlueprintable

UENUM(Blueprintable)

Enumerator
GameInput_Default 
GameInput_SharedKeyboardAndMouse 
GameInput_KeyboardAndMouseToPlayer2 

Definition at line 15 of file VRGameViewportClient.h.

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE()

DECLARE_DYNAMIC_MULTICAST_DELEGATE ( FVROnWindowCloseRequested )