A Demo Project for the UnrealEngineSDK
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ABP_PedestrianTutorial_C.h
Go to the documentation of this file.
1#pragma once
13{
14public:
16 TArray<ATargetPoint*> EvacPoints;
17
18protected:
22
23private:
89 void UserConstructionScript(); //"User Construction Script"
767 void Evac(); //"Evac"
2292 void EventGraph(); //"Event Graph"
2386 void DisablePressEvents(); //"Disable Press Events"
2480 void DisableHoverEvents(); //"Disable Hover Events"
2481};
2482
A blueprint class with 19 graphs.
A blueprint class with 5 graphs.
bool MarkedAsIgnition
Marked as Ignition.
ABP_DialogueManager_C * TutorialDialogueManager
Tutorial Dialogue Manager.
UHighlightComponent * HighlightComponent
Highlight Component.
TArray< ATargetPoint * > EvacPoints
Evac Points.
int32 CurrentPathPointIndex
Current Path Point Index.
Component responsible for managing object highlighting.