A blueprint class with 19 graphs.
bool IsStoryFinished
Is Story Finished.
USceneComponent * DefaultSceneRoot
Default Scene Root.
void GetParticipantName()
void GetParticipantGender()
APixo_AudioManager_C * AudioManager
Audio Manager.
float DelayBetweenVoicelines
Delay Between Voicelines.
float DelayBeforeStarting
Delay Before Starting.
UDlgContext * DialogueContext
Dialogue Context.
TEnumAsByte< E_TutorialState > TutorialState
Tutorial State.
void GetParticipantIcon()
void GetParticipantDisplayName()
UDlgDialogue * DialogueScript
Dialogue Script.
void UserConstructionScript()
A blueprint class with 5 graphs.
UCLASS(BlueprintType, Meta = (DisplayThumbnail = "true"))