A blueprint class with 5 graphs.
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#include "/PixoTutorial/Audio/Pixo_AudioManager"
A blueprint class with 5 graphs.
UDF Path: /PixoTutorial /Audio /Pixo_AudioManager
Config: Config/DefaultEngine.ini
Definition at line 11 of file APixo_AudioManager_C.h.
◆ AudioDebugPrint()
void APixo_AudioManager_C::AudioDebugPrint |
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◆ EventGraph()
void APixo_AudioManager_C::EventGraph |
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◆ OnFinishedWithAudio()
void APixo_AudioManager_C::OnFinishedWithAudio |
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privateBlueprint |
◆ RepPSAL()
void APixo_AudioManager_C::RepPSAL |
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◆ UserConstructionScript()
void APixo_AudioManager_C::UserConstructionScript |
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◆ AudioDebug
bool APixo_AudioManager_C::AudioDebug |
◆ CurrAudioComponent
UAudioComponent* APixo_AudioManager_C::CurrAudioComponent |
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◆ CurrentDialogueIndex
int32 APixo_AudioManager_C::CurrentDialogueIndex |
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◆ DefaultSceneRoot
◆ LastAudioPlayed
UDialogueWave* APixo_AudioManager_C::LastAudioPlayed |
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◆ LastSpeaker
uint8 APixo_AudioManager_C::LastSpeaker |
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◆ OnFinishedWithAudio
void APixo_AudioManager_C::OnFinishedWithAudio |
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◆ Temp_Device
uint8 APixo_AudioManager_C::Temp_Device |
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The documentation for this class was generated from the following files: