A Demo Project for the UnrealEngineSDK
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#include "Logging/INYLogger.h"
#include "CoreGlobals.h"
#include "Misc/OutputDevice.h"
#include "Misc/UObjectToken.h"
#include "Misc/FeedbackContext.h"
#include "GameFramework/PlayerController.h"
#include "Engine/Engine.h"
#include "Logging/MessageLog.h"
#include "Modules/ModuleManager.h"
Go to the source code of this file.
Macros | |
#define | NY_ARRAY_COUNT ARRAY_COUNT |
#define | NY_GROWABLE_LOGF(SerializeFunc) |
#define NY_ARRAY_COUNT ARRAY_COUNT |
Definition at line 21 of file INYLogger.cpp.
#define NY_GROWABLE_LOGF | ( | SerializeFunc | ) |
Definition at line 28 of file INYLogger.cpp.