A blueprint class with 3 graphs.
UNewBlueprint_C * NewBlueprint
New Blueprint.
UBoxComponent * Box3
Box 3.
UStaticMeshComponent * StaticMesh
Static Mesh.
USceneComponent * DefaultSceneRoot
Default Scene Root.
void UserConstructionScript()
UBoxComponent * Box1
Box 1.
UBoxComponent * Box5
Box 5.
UBoxComponent * Box2
Box 2.
TArray< AActor * > OverlappedActors
Overlapped Actors.
UBoxComponent * Box4
Box 4.
A blueprint class with 2 graphs.