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ABP_TrashCan_C Class ReferenceBlueprint

A blueprint class with 3 graphs. More...

#include "/Game/Blueprints/InteractiveObjects/TrashCan/Blueprint/BP_TrashCan"

Inheritance diagram for ABP_TrashCan_C:
[legend]

Public Attributes

UBoxComponentBox
 Box.
 
UBoxComponentBox1
 Box 1.
 
UBoxComponentBox2
 Box 2.
 
UBoxComponentBox3
 Box 3.
 
UBoxComponentBox4
 Box 4.
 
UBoxComponentBox5
 Box 5.
 
USceneComponentDefaultSceneRoot
 Default Scene Root.
 
UNewBlueprint_CNewBlueprint
 New Blueprint.
 
UStaticMeshComponentStaticMesh
 Static Mesh.
 

Protected Attributes

TArray< AActor * > OverlappedActors
 Overlapped Actors.
 

Private Member Functions

void EventGraph ()
 
void IsObjectActive ()
 
void UserConstructionScript ()
 

Detailed Description

A blueprint class with 3 graphs.

UDF Path:  /Game /Blueprints /InteractiveObjects /TrashCan /Blueprint /BP_TrashCan
Config: Config/DefaultEngine.ini

Definition at line 12 of file ABP_TrashCan_C.h.

Member Function Documentation

◆ EventGraph()

void ABP_TrashCan_C::EventGraph ( )
privateBlueprint
Event Graph

Definition at line 17 of file ABP_TrashCan_C.cpp.

◆ IsObjectActive()

void ABP_TrashCan_C::IsObjectActive ( )
privateBlueprint
Is Object Active

Definition at line 24 of file ABP_TrashCan_C.cpp.

◆ UserConstructionScript()

void ABP_TrashCan_C::UserConstructionScript ( )
privateBlueprint
User Construction Script

Definition at line 13 of file ABP_TrashCan_C.cpp.

Member Data Documentation

◆ Box

UBoxComponent* ABP_TrashCan_C::Box

Box.

Definition at line 20 of file ABP_TrashCan_C.h.

◆ Box1

UBoxComponent* ABP_TrashCan_C::Box1

Box 1.

Definition at line 19 of file ABP_TrashCan_C.h.

◆ Box2

UBoxComponent* ABP_TrashCan_C::Box2

Box 2.

Definition at line 18 of file ABP_TrashCan_C.h.

◆ Box3

UBoxComponent* ABP_TrashCan_C::Box3

Box 3.

Definition at line 17 of file ABP_TrashCan_C.h.

◆ Box4

UBoxComponent* ABP_TrashCan_C::Box4

Box 4.

Definition at line 16 of file ABP_TrashCan_C.h.

◆ Box5

UBoxComponent* ABP_TrashCan_C::Box5

Box 5.

Definition at line 15 of file ABP_TrashCan_C.h.

◆ DefaultSceneRoot

USceneComponent* ABP_TrashCan_C::DefaultSceneRoot

Default Scene Root.

Definition at line 23 of file ABP_TrashCan_C.h.

◆ NewBlueprint

UNewBlueprint_C* ABP_TrashCan_C::NewBlueprint

New Blueprint.

Definition at line 21 of file ABP_TrashCan_C.h.

◆ OverlappedActors

TArray<AActor*> ABP_TrashCan_C::OverlappedActors
protected

Overlapped Actors.

Definition at line 26 of file ABP_TrashCan_C.h.

◆ StaticMesh

UStaticMeshComponent* ABP_TrashCan_C::StaticMesh

Static Mesh.

Definition at line 22 of file ABP_TrashCan_C.h.


The documentation for this class was generated from the following files: