A Demo Project for the UnrealEngineSDK
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ABP_DispatchWrapper_C.h
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1#pragma once
12{
13public:
17
18protected:
19 FVector InitScale;
20 FVector StartPosition;
24
25private:
91 void UserConstructionScript(); //"User Construction Script"
1067 void EventGraph(); //"Event Graph"
1068};
1069
A blueprint class with 2 graphs.
FVector StartPosition
Start Position.
APixo_AudioManager_C * AudioManagerRef
Audio Manager Ref.
FVector InitScale
Init Scale.
UPlayerAlignComponent * PlayerAlign
Player Align.
USceneComponent * DefaultSceneRoot
Default Scene Root.
UWidgetComponent * Widget
Widget.
UWBP_DispatchMenu_C * DispatchUI
Dispatch UI.
FVector TargetPosition
Target Position.
A blueprint class with 5 graphs.
Component that aligns an object to player.
A blueprint class with 1 graphs.