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    A Demo Project for the UnrealEngineSDK 
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A blueprint class with 2 graphs. More...
#include "/PixoTutorial/Blueprints/UI/BP_DispatchWrapper"
Public Attributes | |
| USceneComponent * | DefaultSceneRoot | 
| Default Scene Root.   | |
| UPlayerAlignComponent * | PlayerAlign | 
| Player Align.   | |
| UWidgetComponent * | Widget | 
| Widget.   | |
Protected Attributes | |
| APixo_AudioManager_C * | AudioManagerRef | 
| Audio Manager Ref.   | |
| UWBP_DispatchMenu_C * | DispatchUI | 
| Dispatch UI.   | |
| FVector | InitScale | 
| Init Scale.   | |
| FVector | StartPosition | 
| Start Position.   | |
| FVector | TargetPosition | 
| Target Position.   | |
Private Member Functions | |
| void | EventGraph () | 
| void | UserConstructionScript () | 
A blueprint class with 2 graphs.
UDF Path:  /PixoTutorial /Blueprints /UI /BP_DispatchWrapper 
Config: Config/DefaultEngine.ini 
Definition at line 11 of file ABP_DispatchWrapper_C.h.
      
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  privateBlueprint | 
Definition at line 17 of file ABP_DispatchWrapper_C.cpp.
      
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  privateBlueprint | 
Definition at line 13 of file ABP_DispatchWrapper_C.cpp.
      
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  protected | 
Audio Manager Ref.
Definition at line 23 of file ABP_DispatchWrapper_C.h.
| USceneComponent* ABP_DispatchWrapper_C::DefaultSceneRoot | 
Default Scene Root.
Definition at line 16 of file ABP_DispatchWrapper_C.h.
      
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  protected | 
Dispatch UI.
Definition at line 22 of file ABP_DispatchWrapper_C.h.
      
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  protected | 
Init Scale.
Definition at line 19 of file ABP_DispatchWrapper_C.h.
| UPlayerAlignComponent* ABP_DispatchWrapper_C::PlayerAlign | 
Player Align.
Definition at line 15 of file ABP_DispatchWrapper_C.h.
      
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  protected | 
Start Position.
Definition at line 20 of file ABP_DispatchWrapper_C.h.
      
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Target Position.
Definition at line 21 of file ABP_DispatchWrapper_C.h.
| UWidgetComponent* ABP_DispatchWrapper_C::Widget | 
Widget.
Definition at line 14 of file ABP_DispatchWrapper_C.h.