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ABP_DispatchWrapper_C.cpp
Go to the documentation of this file.
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#include "
ABP_DispatchWrapper_C.h
"
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/*
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This is fake C++ that doxygen will parse for call graph entries.
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In this pseudo-C++, everything is a function and gets called
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if it's mentioned in a node graph. Doxygen parses it anyway!
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We use the URLs of the nodes to make this list.
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*/
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void
ABP_DispatchWrapper_C::UserConstructionScript
()
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{
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}
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void
ABP_DispatchWrapper_C::EventGraph
()
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{
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ABP_DispatchWrapper_C::AudioManagerRef
();
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ABP_DispatchWrapper_C::DefaultSceneRoot
();
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ABP_DispatchWrapper_C::DispatchUI
();
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ABP_DispatchWrapper_C::InitScale
();
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ABP_DispatchWrapper_C::StartPosition
();
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ABP_DispatchWrapper_C::TargetPosition
();
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ABP_DispatchWrapper_C::Widget
();
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UWBP_DispatchMenu_C::EventGraph
();
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}
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ABP_DispatchWrapper_C.h
ABP_DispatchWrapper_C::StartPosition
FVector StartPosition
Start Position.
Definition
ABP_DispatchWrapper_C.h:20
ABP_DispatchWrapper_C::AudioManagerRef
APixo_AudioManager_C * AudioManagerRef
Audio Manager Ref.
Definition
ABP_DispatchWrapper_C.h:23
ABP_DispatchWrapper_C::InitScale
FVector InitScale
Init Scale.
Definition
ABP_DispatchWrapper_C.h:19
ABP_DispatchWrapper_C::UserConstructionScript
void UserConstructionScript()
Definition
ABP_DispatchWrapper_C.cpp:13
ABP_DispatchWrapper_C::DefaultSceneRoot
USceneComponent * DefaultSceneRoot
Default Scene Root.
Definition
ABP_DispatchWrapper_C.h:16
ABP_DispatchWrapper_C::Widget
UWidgetComponent * Widget
Widget.
Definition
ABP_DispatchWrapper_C.h:14
ABP_DispatchWrapper_C::DispatchUI
UWBP_DispatchMenu_C * DispatchUI
Dispatch UI.
Definition
ABP_DispatchWrapper_C.h:22
ABP_DispatchWrapper_C::TargetPosition
FVector TargetPosition
Target Position.
Definition
ABP_DispatchWrapper_C.h:21
ABP_DispatchWrapper_C::EventGraph
void EventGraph()
Definition
ABP_DispatchWrapper_C.cpp:17
UWBP_DispatchMenu_C::EventGraph
void EventGraph()
Definition
UWBP_DispatchMenu_C.cpp:13
documentation
generated
PixoTutorial
Blueprints
UI
ABP_DispatchWrapper_C.cpp
Generated
Wed Oct 9 2024 19:52:52
by Doxygen version
1.10.0