A Demo Project for the UnrealEngineSDK
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UWBP_DispatchMenu_C.cpp
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#include "
UWBP_DispatchMenu_C.h
"
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/*
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This is fake C++ that doxygen will parse for call graph entries.
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In this pseudo-C++, everything is a function and gets called
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if it's mentioned in a node graph. Doxygen parses it anyway!
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We use the URLs of the nodes to make this list.
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*/
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void
UWBP_DispatchMenu_C::EventGraph
()
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{
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ABP_DialogueManager_C::EventGraph
();
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ABP_DispatchWrapper_C::EventGraph
();
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UWBP_DispatchMenu_C::DialogueManager
();
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UWBP_DispatchMenu_C::DispatchWidgetSwitcher();
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UWBP_DispatchMenu_C::DispatchWrapper
();
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}
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UWBP_DispatchMenu_C.h
ABP_DialogueManager_C::EventGraph
void EventGraph()
Definition
ABP_DialogueManager_C.cpp:33
ABP_DispatchWrapper_C::EventGraph
void EventGraph()
Definition
ABP_DispatchWrapper_C.cpp:17
UWBP_DispatchMenu_C::EventGraph
void EventGraph()
Definition
UWBP_DispatchMenu_C.cpp:13
UWBP_DispatchMenu_C::DialogueManager
ABP_DialogueManager_C * DialogueManager
Dialogue Manager.
Definition
UWBP_DispatchMenu_C.h:16
UWBP_DispatchMenu_C::DispatchWrapper
ABP_DispatchWrapper_C * DispatchWrapper
Dispatch Wrapper.
Definition
UWBP_DispatchMenu_C.h:15
documentation
generated
PixoTutorial
Blueprints
UI
UWBP_DispatchMenu_C.cpp
Generated
Wed Oct 9 2024 19:52:52
by Doxygen version
1.10.0