A Demo Project for the UnrealEngineSDK
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SteamVRKeyboardComponent.h File Reference
#include "CoreMinimal.h"
#include "OpenVRExpansionFunctionLibrary.h"
#include "Engine/Engine.h"
#include "IXRTrackingSystem.h"
#include "IHeadMountedDisplay.h"
#include "SteamVRKeyboardComponent.generated.h"
Include dependency graph for SteamVRKeyboardComponent.h:
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Go to the source code of this file.

Classes

class  USteamVRKeyboardComponent
 UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent)) More...
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE (FVRKeyboardNullCallbackSignature)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FVRKeyboardStringCallbackSignature, FString, Text)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE()

DECLARE_DYNAMIC_MULTICAST_DELEGATE ( FVRKeyboardNullCallbackSignature )

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam()

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FVRKeyboardStringCallbackSignature ,
FString ,
Text  )