A Demo Project for the UnrealEngineSDK
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VRStereoWidgetComponent.h File Reference
#include "CoreMinimal.h"
#include "Engine/Engine.h"
#include "VRBPDatatypes.h"
#include "VRGripInterface.h"
#include "Components/WidgetComponent.h"
#include "Components/StereoLayerComponent.h"
#include "Slate/WidgetRenderer.h"
#include "Blueprint/UserWidget.h"
#include "Engine/TextureRenderTarget2D.h"
#include "Engine/GameViewportClient.h"
#include "StereoLayerShapes.h"
#include "VRStereoWidgetComponent.generated.h"
Include dependency graph for VRStereoWidgetComponent.h:
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Go to the source code of this file.

Classes

class  UVRStereoWidgetComponent
 UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) More...
 
class  UVRStereoWidgetRenderComponent
 UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin), HideCategories = ("Stereoscopic Properties", Collision)) More...