A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"
#include "Engine/Engine.h"
#include "VRBPDatatypes.h"
#include "VRGripInterface.h"
#include "Components/WidgetComponent.h"
#include "Components/StereoLayerComponent.h"
#include "Slate/WidgetRenderer.h"
#include "Blueprint/UserWidget.h"
#include "Engine/TextureRenderTarget2D.h"
#include "Engine/GameViewportClient.h"
#include "StereoLayerShapes.h"
#include "VRStereoWidgetComponent.generated.h"
Go to the source code of this file.
Classes | |
class | UVRStereoWidgetComponent |
UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) More... | |
class | UVRStereoWidgetRenderComponent |
UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin), HideCategories = ("Stereoscopic Properties", Collision)) More... | |