A Demo Project for the UnrealEngineSDK
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VideoPanel.cpp
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1#include "VideoPanel.h"
2
3
5{
6 RootMeshComponent = CreateDefaultSubobject<UStaticMeshComponent>("TV_SM");
7 RootMeshComponent->SetupAttachment(RootComponent);
8
9 InteractionWidget = CreateDefaultSubobject<UWidgetComponent>("InteractionWidget");
10 InteractionWidget->SetupAttachment(RootMeshComponent);
11}
UWidgetComponent * InteractionWidget
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Components")
Definition VideoPanel.h:27
UStaticMeshComponent * RootMeshComponent
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Components")
Definition VideoPanel.h:22