A Demo Project for the UnrealEngineSDK
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HintManager.cpp
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1// Copyright(c) Pixo Group. All Rights Reserved.
2
6
11
12void UHintManager::HintActivated(bool Activate)
13{
14 EventLogService::NewEvent<UHintActivatedEvent>(nullptr, Activate);
15 OnHintActivated.Broadcast(Activate);
16}
17
19{
20}
#define DEFINE_EVENT_HANDLER(TEventType)
Definition BaseManager.h:13
void HandleEvent_Impl(class UBaseEvent *Event)
FOnHintActivated OnHintActivated
Event delegate for hint activation.
Definition HintManager.h:45
void HintActivated(bool Activate)
This function is called when a hint is activated or deactivated. Broadcasts UHintActivatedEvent and O...
Event called when we on init experience.